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terrain lod corrupt behaviour with shadow_stencil 8
#446758
10/30/14 10:48
10/30/14 10:48
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Joined: Mar 2011
Posts: 3,150 Budapest
sivan
OP
Expert
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OP
Expert
Joined: Mar 2011
Posts: 3,150
Budapest
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hi Jcl, I nearly forget about this bug I discovered at least a year ago, now I prepared a little example project for you: https://www.dropbox.com/s/9gf657fv9fl3nbj/_____terrain_lod_problem_A8454.zip?dl=0terrain lod is switching to lower resolution in some camera pan and tilt angles (I cannot define when), only when shadow_stencil is set to 8, and works fine with -1,0 and 1. sadly it makes pssm incompatible with terrain lod. regards, Ivan
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Re: terrain lod corrupt behaviour with shadow_stencil 8
[Re: jcl]
#448397
02/03/15 09:14
02/03/15 09:14
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Joined: Mar 2011
Posts: 3,150 Budapest
sivan
OP
Expert
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OP
Expert
Joined: Mar 2011
Posts: 3,150
Budapest
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