Hi,
Would it be possible to change the detail_size per skin of the terrain when using mtl_terraintex? Cause than I could use 1 large skin for the whole terrain and the other skins for different detail maps.
So it would be a cross between the default way terrain work (1 large texture + a detail texture) and the mtl_terraintex way (only detail textures) = 1 large texture with several detail textures.
Is this possible?
Thank you for your time.