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WED - disable invalid name messages on startup #446428
10/15/14 09:47
10/15/14 09:47
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline OP
Expert
sivan  Offline OP
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
Hi,

is it possible to disable those ugly messages appearing on startup telling me that my script names are invalid? they are too long to be used in WED but I don't use them in WED, just use it for compiling to exe.

thanks.


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: WED - disable invalid name messages on startup [Re: sivan] #447728
12/31/14 12:34
12/31/14 12:34
Joined: Jan 2005
Posts: 330
USA
M
MatAllum Offline
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MatAllum  Offline
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M

Joined: Jan 2005
Posts: 330
USA
Any WED-specific features you use when publishing? If all you want to do is publish, you can just do it right from SED by clicking Debug >> Set Main to Current, then clicking File >> Publish Main Script.

Re: WED - disable invalid name messages on startup [Re: MatAllum] #447749
01/02/15 15:52
01/02/15 15:52
Joined: Mar 2011
Posts: 3,150
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sivan Offline OP
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sivan  Offline OP
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Joined: Mar 2011
Posts: 3,150
Budapest
thanks, but it was discussed with Jcl after nobody answered here for a while. he suggested to use shorter file names. moreover, to use a custom nexus value, it is necessary to compile by WED for publishing. for testing SED is fine with -nx.


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