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Oculus Rift? #446074
10/03/14 17:15
10/03/14 17:15
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline OP
Expert
Kartoffel  Offline OP
Expert

Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Hey there!

I've been thinking about buying a rift (consumer version, not the dk) for quite some time now but I'm still not sure if I really should get one when it's released.
The main problem is the money, 300 bucks aren't much for a great vr headset but I'd hate myself in the end for buying it when it's not really good and I don't like it
because I don't have a lot of money...

So, are there some people here who own a DK1 (or even a DK2) themselves?
What do you think, will it really be worth it/as good as everyone says?


POTATO-MAN saves the day! - Random
Re: Oculus Rift? [Re: Kartoffel] #446078
10/03/14 19:11
10/03/14 19:11
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline
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PadMalcom  Offline
Serious User

Joined: Mar 2006
Posts: 1,993
Karlsruhe
Hey Kartoffel, come to the devmania tomorror in Mainz. I heard rumors that some guy will bring his DK2 wink

Re: Oculus Rift? [Re: PadMalcom] #446079
10/03/14 19:19
10/03/14 19:19
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline OP
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Kartoffel  Offline OP
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Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Well, that's almost 300km away from here and I don't even have a car... grin


POTATO-MAN saves the day! - Random
Re: Oculus Rift? [Re: Kartoffel] #446080
10/03/14 19:22
10/03/14 19:22
Joined: Nov 2008
Posts: 946
T
the_clown Offline
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the_clown  Offline
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Joined: Nov 2008
Posts: 946
Well, I have created one game with the DK1 and have tried the in-between-dk1-and-dk2-version at GamesCom.
I personally have had some issues with both as a consumer - I get motion sick very quickly, it seems. Apart from that, the most critical point is the resolution. The sense of immersion is really great even in with the DK1 version, but the resolution is kind of a showstopper. However, the DK2 version is already much much better in that regard, and afaik the consumer version and future devkits are supposed to continue this trend.

It's hard to recommend for or against spending the 300 dollar - I personally will not buy a devkit nor the consumer version, mainly because of the issues I have with the motion sickness, but also because for me, it's still more or less a gimmick, and I won't spend that much for a gimmick. Especially because I know enough people who will buy the consumer version, so I'll have access to it anyways.

So, to answer your question in a more compact way, I'd recommend to try it out before buying and then make a decision based on that.
Not to forget, it also depends on how games use it - apart from implementation (which is rather straightforward), it's not easy to make a game that offers an enjoyable Rift experience. First of all, the game has to run with a constant 90 frames per second with the DK2 (60 with the DK1) for minimum latency; Also, there's a lot of details to get right, like movement speed, input scheme design, etc. etc. that basically make or break a VR game. So I'd probably also recommend to wait until a few games have been released that reportedly offer a smooth, enjoyable Rift experience.

Last edited by the_clown; 10/03/14 19:23.
Re: Oculus Rift? [Re: the_clown] #446083
10/03/14 19:44
10/03/14 19:44
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline
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alibaba  Offline
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Joined: May 2008
Posts: 2,113
NRW/Germany
I would say just buy it, and if you don´t like it send it back in the 14-days return time.


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