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3dgs and motion capture #445754
09/23/14 13:38
09/23/14 13:38
Joined: Feb 2010
Posts: 886
Random Offline OP
User
Random  Offline OP
User

Joined: Feb 2010
Posts: 886
I found this software: nuiCapture Animate.

To me, it looks very promising.
It is affordable (400dollars) and you don`t need motion suits or a studio, only the Kinect.
And, which is for me very importend, it can track more then one person.

Since you can seemingly export the animated bones to fbx, you should able to use it with 3dgs (import the fbx datei).
Quote from the website:
Quote:
nuiCapture Animate is targeted towards the 3D animation and visual effects professional and enthusiast looking to collect high quality motion capture data at a low cost. Capture skeletal and facial motion data in real-time without the need of markers using Kinect sensors. From multiple sensors, you can also synchronously record depth, color, and audio data that is aligned with the motion data. Then export the motion data to popular file formats such as BVH and FBX. nuiCapture Animate also supports export of depth and color data to OpenEXR image sequences and AVI video files.


But before I go out and buy this, what other alternatives are there for affordable motion capturing, compatible with 3dgs?
And does "nuiCapture Animate" look trustworthy to you?

Thanks, Random.

Last edited by Random; 09/23/14 13:41.


Re: 3dgs and motion capture [Re: Random] #445755
09/23/14 14:06
09/23/14 14:06
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline
Serious User
PadMalcom  Offline
Serious User

Joined: Mar 2006
Posts: 1,993
Karlsruhe
Hi Random, I wrote this tool some month ago:

http://www.jofre.de/?p=1052

It is free, simple and exports BHV files which can be used for FBX and hence for GS.

Re: 3dgs and motion capture [Re: PadMalcom] #445757
09/23/14 14:21
09/23/14 14:21
Joined: Feb 2010
Posts: 886
Random Offline OP
User
Random  Offline OP
User

Joined: Feb 2010
Posts: 886
Can it capture 2 people?
And thank you!

Last edited by Random; 09/23/14 14:21.


Re: 3dgs and motion capture [Re: Random] #445758
09/23/14 14:27
09/23/14 14:27
Joined: Feb 2012
Posts: 371
Dico Offline
Senior Member
Dico  Offline
Senior Member

Joined: Feb 2012
Posts: 371
How many cameras need ?
Oh , im sorry im not read anything in page thats way ^^
it use kenect.

thanks for this tool .

Last edited by Dico; 09/23/14 18:41.
Re: 3dgs and motion capture [Re: Dico] #445789
09/24/14 17:26
09/24/14 17:26
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859

Re: 3dgs and motion capture [Re: FBL] #445790
09/24/14 17:27
09/24/14 17:27
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Oh, concerning bvh and tools:
http://tali.appspot.com/bvh/bvhmirror.html

Will mirror your animation if you need a left handed fighter or the like laugh

Re: 3dgs and motion capture [Re: FBL] #445805
09/25/14 10:26
09/25/14 10:26
Joined: Feb 2010
Posts: 886
Random Offline OP
User
Random  Offline OP
User

Joined: Feb 2010
Posts: 886
Wow Oo..
Thanks!




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