Gamestudio Links
Zorro Links
Newest Posts
Data from CSV not parsed correctly
by EternallyCurious. 04/18/24 10:45
StartWeek not working as it should
by Zheka. 04/18/24 10:11
folder management functions
by VoroneTZ. 04/17/24 06:52
lookback setting performance issue
by 7th_zorro. 04/16/24 03:08
zorro 64bit command line support
by 7th_zorro. 04/15/24 09:36
Zorro FIX plugin - Experimental
by flink. 04/14/24 07:48
Zorro FIX plugin - Experimental
by flink. 04/14/24 07:46
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (AndrewAMD), 559 guests, and 2 spiders.
Key: Admin, Global Mod, Mod
Newest Members
EternallyCurious, 11honza11, ccorrea, sakolin, rajesh7827
19046 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
wwmp2wmb.exe flags #445654
09/19/14 11:06
09/19/14 11:06
Joined: Dec 2011
Posts: 1,823
Netherlands
Reconnoiter Offline OP
Serious User
Reconnoiter  Offline OP
Serious User

Joined: Dec 2011
Posts: 1,823
Netherlands
Howdy,

How can I find out what all the compile options are through wwmp2wmb.exe?

Also what does the compile flag '-hiprec' do?

And finally what does the compile flag '-threads' do?

Tia

Re: wwmp2wmb.exe flags [Re: Reconnoiter] #445666
09/19/14 15:42
09/19/14 15:42
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Guess based on the names:

-hiprec = Hi-Precision, for more precision when doing calculation
-threads = Number of threads the compiler should spawn to crunch the numbers


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: wwmp2wmb.exe flags [Re: WretchedSid] #445671
09/19/14 17:43
09/19/14 17:43
Joined: Dec 2011
Posts: 1,823
Netherlands
Reconnoiter Offline OP
Serious User
Reconnoiter  Offline OP
Serious User

Joined: Dec 2011
Posts: 1,823
Netherlands
Thanks wretched one! grin

With your answer I also found this on the wiki under threaded code:

Quote:
Threaded code has better code density than code generated by alternative code generation techniques and alternative calling conventions, at the expense of slightly slower execution speed.[citation needed] However, a program small enough to fit fully in a computer processor's cache may run faster than a larger program that suffers many cache misses.[1]


Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1