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Re: What are you working on?
[Re: FEL]
#445524
09/12/14 12:03
09/12/14 12:03
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Joined: Jun 2009
Posts: 2,210 Bavaria, Germany
Kartoffel
Expert
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Expert
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
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not yet if you look at an image you don't just see some colors, but your mind creates a whole, three-dimensional image based on things like lighting and most of all also experience. f.e. if you've seen the object once before you know exactly the shape of it, or if you look at a photo of a room your mind knows what a room usually looks like (walls are perpendicular to the floor, etc.) and can create a whole image out of it, which is most likely correct. This also happens to all objects in this photo. You immediately know what belongs to every object and what all these objects are, which is again hugely based on your experience and things like lighting and other stuff. A computer, however, just sees some colors and cannot precieve the scene in the same way as you do.
POTATO-MAN saves the day! - Random
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Re: What are you working on?
[Re: Kartoffel]
#445529
09/12/14 13:28
09/12/14 13:28
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Joined: Jun 2014
Posts: 121
FEL
Member
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Member
Joined: Jun 2014
Posts: 121
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With help of Kartoffel and the community i overperfected the Shader Framework Shade-C in combine with kartoffels-PP. If i look back to older progress i made this is a far and big step a little for me, but a giant for my Project!
FEL - Lead Game Designer & Core Developer
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Re: What are you working on?
[Re: FEL]
#445530
09/12/14 13:31
09/12/14 13:31
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Joined: Jun 2009
Posts: 2,210 Bavaria, Germany
Kartoffel
Expert
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Expert
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
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I'm kind of supprised that this even works, but it looks good, great job. The contrast between shadowed and lit in the first shot is just a bit too high imo. But except for that I like it
POTATO-MAN saves the day! - Random
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Re: What are you working on?
[Re: Kartoffel]
#445531
09/12/14 13:33
09/12/14 13:33
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Joined: Jun 2014
Posts: 121
FEL
Member
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Member
Joined: Jun 2014
Posts: 121
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Thx Its no Contrast... its just hilarious dark i guess my monitor is calibrated wrong...
FEL - Lead Game Designer & Core Developer
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Re: What are you working on?
[Re: FEL]
#445532
09/12/14 13:50
09/12/14 13:50
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Joined: Jun 2009
Posts: 2,210 Bavaria, Germany
Kartoffel
Expert
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Expert
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
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I don't think so, it's just that in reality light would reflect off the stones and light up the areas that are shadowed. With a pitch black shadow it just looks a bit weird.
POTATO-MAN saves the day! - Random
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Re: What are you working on?
[Re: Kartoffel]
#445533
09/12/14 13:54
09/12/14 13:54
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Joined: Jun 2014
Posts: 121
FEL
Member
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Member
Joined: Jun 2014
Posts: 121
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thats a point, but i dont want illumination. i like it how it is right now, but i still need your functions to work. U now see how important it is... :3
FEL - Lead Game Designer & Core Developer
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Re: What are you working on?
[Re: FEL]
#445534
09/12/14 13:56
09/12/14 13:56
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Joined: Jun 2009
Posts: 2,210 Bavaria, Germany
Kartoffel
Expert
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Expert
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
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You could add a dummy light if it doesn't kill the performance ;P
anyway, I'll see what I can do.
POTATO-MAN saves the day! - Random
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Re: What are you working on?
[Re: Kartoffel]
#445551
09/12/14 21:49
09/12/14 21:49
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Joined: Mar 2007
Posts: 1,852
alpha_strike
Serious User
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Serious User
Joined: Mar 2007
Posts: 1,852
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@^: no way this is just the filter. Computers cannot detect edges the same way as a person does. Aber Computerprogramme können Kontraste finden - und hierbei setzt die Technik an. Btw... ich arbeite an einer Filtertechnik, nicht an einem Filter. Beim folgenden Bild ist z.B. der Aquarellfilter im Einsatz. Arbeitszeit ca 8 Minuten für das Bild - keine Striche zusätzlich mit dem Cintiq zugefügt. Nur eben die Kombi von Filtern. Vielleicht noch als Anmerkung... die Technik soll gerade für solche gruseligen Darstellungen zum Einsatz kommen. Ruhigere Motive würden dabei völlig zerstört werden.
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