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Re: Project Zula
[Re: Talemon]
#441161
05/14/14 12:51
05/14/14 12:51
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Joined: Dec 2011
Posts: 1,823 Netherlands
Reconnoiter
Serious User
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Serious User
Joined: Dec 2011
Posts: 1,823
Netherlands
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Hey, I'm one of the two game programmers on the project. It's a multiplayer FPS game similar to Wolfteam, Point Blank, CS:O etc.. The term MMOFPS is used a bit incorrectly all around the industry because these games are not massive like the MMORPGs are massive. The massiveness comes with the fact that there a lot of players gathering around lobbies and play together on central servers.
We will soon release more info about the project as we approach the release date.
Thanks for the support btw!
, that clarifies alot, tnx! And I'm happy to hear it is more like e.g. CS:O. More than sixteen is always a crowd anyways .
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Re: Project Zula
[Re: Reconnoiter]
#441171
05/14/14 21:00
05/14/14 21:00
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Joined: Oct 2013
Posts: 6
Buhar
OP
Newbie
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OP
Newbie
Joined: Oct 2013
Posts: 6
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Re: Project Zula
[Re: Reconnoiter]
#441323
05/19/14 10:53
05/19/14 10:53
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Joined: Oct 2013
Posts: 6
Buhar
OP
Newbie
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OP
Newbie
Joined: Oct 2013
Posts: 6
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Re: Project Zula
[Re: DLively]
#445467
09/10/14 19:24
09/10/14 19:24
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Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
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Video intro July 10th, 2014 Zula's first internet cafe performance and stability test <Thanks Message>
Video description MMOFPS game Zula that MadByte Games' have been continously developing for the past 2 yeats have been played outside it's home for the first time.
While our crew is happy that game is working without issues alongside internet cafe software and internet cafe installation/deployment methods, we are working on the bugs we found on some of the game modes and evaluating our valued testers' comments about the game.
<Thanks Message>
I do not have audio right now, i may or may not translate the audio if i have time/remember to come back here.
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