I didn't visit this forum for a long time. It's glad to know there is a mobile plug-in coming.
I have a question about the engine, does 3DGS has parent-child function? I found most 3D software has such feature, and I found it is not easy to "attach" child object to parent object in 3DGS.
Last edited by Frederick_Lim; 12/29/1308:13.
Re: about ios
[Re: jcl]
#444800 08/18/1422:3508/18/1422:35
@quad compiler part might be solved by getting rid of LiteC
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development
To let acknex export to ios , android , web : Jcl must find way to translat acknex from directx to opengl es then find way to export multitasking (wait) to other language like java and make all librarys native to work in all platforms
(I think this like creating new engine from zero ^^)
I find it extremely annoying of being uncertain about the future for about almost 3 years now. Since A8.3 (October 2011) I saw very little progress and now major new features, and that is a fact. I am deeply disappointed.
Regarding the multi-platform / cross-platform support it is very unliked that I will every be able to go that way with Gamestudio, because it is more profitable to switch over to other things and start anew than waiting for the Android port which is considered to be "likely" to be followed by an iOS port.