Gamestudio Links
Zorro Links
Newest Posts
Data from CSV not parsed correctly
by EternallyCurious. 04/25/24 10:20
Trading Journey
by howardR. 04/24/24 20:04
M1 Oversampling
by Petra. 04/24/24 10:34
Zorro FIX plugin - Experimental
by flink. 04/21/24 07:12
Scripts not found
by juergen_wue. 04/20/24 18:51
zorro 64bit command line support
by 7th_zorro. 04/20/24 10:06
StartWeek not working as it should
by jcl. 04/20/24 08:38
folder management functions
by VoroneTZ. 04/17/24 06:52
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
4 registered members (flink, AndrewAMD, TipmyPip, 1 invisible), 667 guests, and 11 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Mega_Rod, EternallyCurious, howardR, 11honza11, ccorrea
19048 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 5
Page 376 of 554 1 2 374 375 376 377 378 553 554
Re: What are you working on? [Re: sivan] #440365
04/24/14 13:29
04/24/14 13:29
Joined: Oct 2011
Posts: 1,082
Germany
C
Ch40zzC0d3r Offline
Serious User
Ch40zzC0d3r  Offline
Serious User
C

Joined: Oct 2011
Posts: 1,082
Germany
Just finished my glass refraction since I couldnt find something working..


Re: What are you working on? [Re: Ch40zzC0d3r] #440369
04/24/14 14:14
04/24/14 14:14
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
Sorry to break it to you, but that looks more like a forcefield


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: What are you working on? [Re: Michael_Schwarz] #440370
04/24/14 14:16
04/24/14 14:16
Joined: Oct 2011
Posts: 1,082
Germany
C
Ch40zzC0d3r Offline
Serious User
Ch40zzC0d3r  Offline
Serious User
C

Joined: Oct 2011
Posts: 1,082
Germany
Originally Posted By: Michael_Schwarz
Sorry to break it to you, but that looks more like a forcefield


Yeah I didnt finish the normalmap 100%
You can adjust the refraction with it laugh
Also looks better in motion tongue

Last edited by Ch40zzC0d3r; 04/24/14 14:17.
Re: What are you working on? [Re: Ch40zzC0d3r] #440371
04/24/14 14:24
04/24/14 14:24
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
It's not that... normal windows aren't all wibbly-wobbly, and the ones that are you can barely see through:



"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: What are you working on? [Re: Michael_Schwarz] #440374
04/24/14 15:05
04/24/14 15:05
Joined: Oct 2011
Posts: 1,082
Germany
C
Ch40zzC0d3r Offline
Serious User
Ch40zzC0d3r  Offline
Serious User
C

Joined: Oct 2011
Posts: 1,082
Germany
Well Im trying to make some special glass, for normal glass I dont need a refraction normalmap laugh







You can also change the color to your like and set transparency laugh

Last edited by Ch40zzC0d3r; 04/24/14 15:05.
Re: What are you working on? [Re: Ch40zzC0d3r] #440375
04/24/14 15:22
04/24/14 15:22
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
alright, I guess that is actually much better


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: What are you working on? [Re: Michael_Schwarz] #440379
04/24/14 17:20
04/24/14 17:20
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
Ch40zzC0d3r@ that looks exactly the same as the glass shader from Shade-C 0.91 wink


Greets


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: What are you working on? [Re: 3run] #440380
04/24/14 18:07
04/24/14 18:07
Joined: Oct 2011
Posts: 1,082
Germany
C
Ch40zzC0d3r Offline
Serious User
Ch40zzC0d3r  Offline
Serious User
C

Joined: Oct 2011
Posts: 1,082
Germany
Originally Posted By: 3run
Ch40zzC0d3r@ that looks exactly the same as the glass shader from Shade-C 0.91 wink


Greets


Hm I didnt know shade-c had a glass shader shocked
I took the refraction shader from the forum and changed it a bit.

Re: What are you working on? [Re: Ch40zzC0d3r] #440488
04/26/14 16:07
04/26/14 16:07
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline
Serious User
txesmi  Offline
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
I found those known troubles trying to render a sport center with its narrow and contrasted ground lines:



I tricked the color mask first four mipmaps and incresased the lines thickness on each mipmap step. I used tex2Dlod with a fraction of the distance to the camera in the X axis: a very especific set up for a very specific game camera.





Not totally fine but that is the way!

Last edited by txesmi; 04/26/14 16:10.
Re: What are you working on? [Re: txesmi] #440502
04/26/14 23:03
04/26/14 23:03
Joined: Jan 2002
Posts: 4,225
Germany / Essen
Uhrwerk Offline
Expert
Uhrwerk  Offline
Expert

Joined: Jan 2002
Posts: 4,225
Germany / Essen
Doesn't d3d_anisotropy help here?


Always learn from history, to be sure you make the same mistakes again...
Page 376 of 554 1 2 374 375 376 377 378 553 554

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1