Gamestudio Links
Zorro Links
Newest Posts
MT5 bridge not working on MT5 v. 5 build 4160
by EternallyCurious. 04/25/24 20:49
Data from CSV not parsed correctly
by EternallyCurious. 04/25/24 10:20
Trading Journey
by howardR. 04/24/24 20:04
M1 Oversampling
by Petra. 04/24/24 10:34
Zorro FIX plugin - Experimental
by flink. 04/21/24 07:12
Scripts not found
by juergen_wue. 04/20/24 18:51
zorro 64bit command line support
by 7th_zorro. 04/20/24 10:06
StartWeek not working as it should
by jcl. 04/20/24 08:38
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (AndrewAMD), 920 guests, and 6 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Mega_Rod, EternallyCurious, howardR, 11honza11, ccorrea
19048 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 4 of 5 1 2 3 4 5
Re: Shade-C all in one FX [Re: DLively] #440195
04/20/14 02:20
04/20/14 02:20
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline OP
Serious User
DLively  Offline OP
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh



within 30 quants its triggered.


A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: Shade-C all in one FX [Re: DLively] #440196
04/20/14 03:57
04/20/14 03:57
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline OP
Serious User
DLively  Offline OP
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
I've tried and tried... why does this happen? This makes no sense tongue



A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: Shade-C all in one FX [Re: DLively] #440213
04/20/14 12:53
04/20/14 12:53
Joined: Oct 2004
Posts: 900
Lgh
rojart Offline
User
rojart  Offline
User

Joined: Oct 2004
Posts: 900
Lgh
Originally Posted By: DLively
1280X720 zoomed out I get 10Fps with your example Rojart laugh

The computer I am using only has 4GB of Ram and 512MB Card smirk My other machine has 8GB or Ram and 1024MB GPU.

Is there a way to acchieve these graphics without the huge loss of fps? I've played games on this computer that would require so much more reources than I use - and I my fps doesn't drop - It obviously must be me.

Nice shots! You are using DDS textures with generated 10 mipmaps DXT1 no alpha or DXT5 + alpha max res. 2048², right?

By the way Frame Rate Optimization.


Originally Posted By: DLively
A little bit more info: I've noted that when the light is behind the player (if the players / camera pan is between 270 - 310 or so) then it removes it. If not then everything works fine :?
^^EDIT: It doesn't matter actually. I just had to find the glitchy spot.. where the second glitch spot is, isnt as bad as the fist, as the player will be running by that area many many times.
EDIT, EDIT: Its more prominent when the player faces the pan settings I indicated above.
Another Note For Clipfactor: Above 1200 Removes all lights in the level.

You should check this function sc_screen_default.settings.lights.sunShadowRange = 0; too.

Quote:
manually set the shadow range...we don't need realtime shadows in the far distant! If set to 0 (default) shadow range will be set to camera.clip_far

If you have 0, then check camera.clip_far, default is 50000!


If this all doesn't help the best way is to make a small test level where it happens.


Regards, Robert

Quote
Everything should be made as simple as possible, but not one bit simpler.
by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P
Re: Shade-C all in one FX [Re: rojart] #440222
04/20/14 18:49
04/20/14 18:49
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline OP
Serious User
DLively  Offline OP
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
The light only turns off when the player is facing the pan direction I indicated above - Otherwise it deactivates when the player is a little in front of it.
Sorry - The light Turns off if the players pan is between 270 - 310 and if he is not facing the floortorch. Otherwise its not as noticeable.

I would love to send you a compiled version, but it seems that when I compile with or without a resource file I get an error: 88760b59 and the lighters light does not get created.

Nor does any light for that matter.

Last edited by DLively; 04/20/14 19:01.

A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: Shade-C all in one FX [Re: DLively] #440226
04/20/14 20:07
04/20/14 20:07
Joined: Oct 2004
Posts: 900
Lgh
rojart Offline
User
rojart  Offline
User

Joined: Oct 2004
Posts: 900
Lgh
You have to create a folder named shadec/tex/ in your compiled folder and put the sc_deferredLighting_LUT.dds into it.

Last edited by rojart; 04/20/14 23:09.

Regards, Robert

Quote
Everything should be made as simple as possible, but not one bit simpler.
by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P
Re: Shade-C all in one FX [Re: rojart] #440228
04/21/14 00:05
04/21/14 00:05
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline OP
Serious User
DLively  Offline OP
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
Thanks for your patience Rojart,
That fixed it!

However, there seems to be a glitch with my text now that I've upgraded to Shade-C Evo... When I run the game, instead of it saying what it is supposed to say it says "TEXT" which it didn't do until I upgraded.

I was able to deal with it until I had to ask about it - but now is the time since I cannot light my floor torch as it must be that glitch that causes the compiled version to stop responding..

So at this point I can not send you a compiled version of my glitch tongue
I've also tried using draw_text which still had the same effect as the regular TEXT*


A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: Shade-C all in one FX [Re: DLively] #440261
04/21/14 17:26
04/21/14 17:26
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline OP
Serious User
DLively  Offline OP
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
Trying to fix this glitch still.. . I tried to rotate the pan of the floor torch to see it I could 'trick the engine' into thining its pan was in a direction that is less likely to be notable to the player... (rotated it 90*) and still the same.


A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: Shade-C all in one FX [Re: DLively] #440262
04/21/14 17:27
04/21/14 17:27
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline OP
Serious User
DLively  Offline OP
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
I also brought my models closer to the ORIGIN, still nothing.


A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: Shade-C all in one FX [Re: DLively] #440263
04/21/14 17:38
04/21/14 17:38
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline OP
Serious User
DLively  Offline OP
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
Just a note, I made two lights for this:

1 is in the negative direction witch is above the floor torch, (Light pointing down)

2. the other is tilted possitive, and is inside the torch to have light comming from inside the torch...

--- I removed one light with the same error..



I moved my floor torches south in the area that they glitch in - as to have a quick fix to solve the glitch, but now it happens on the other side of it too..


A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: Shade-C all in one FX [Re: DLively] #440264
04/21/14 17:54
04/21/14 17:54
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline OP
Serious User
DLively  Offline OP
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
i also tried to rotate the light's pan and rolls to see if that would help.. nope.


A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Page 4 of 5 1 2 3 4 5

Moderated by  Blink, Hummel, Superku 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1