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Barony Kickstarter!
#440197
04/20/14 03:58
04/20/14 03:58
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Joined: Dec 2008
Posts: 1,660 North America
Redeemer
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Serious User
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OP
Serious User
Joined: Dec 2008
Posts: 1,660
North America
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Hi guys! Remember that game I told you all about a while ago? As a matter of fact, it's still being worked on. I have a small little team of four now and over the past 10 months we've made quite a lot of progress. Enough, in fact, to launch a new kickstarter for the game! The truth is, it's been a long time coming. We struggled for a whole month to get attention from the media to help give this a boost before we launched it, but apparently news about kickstarter campaigns is less popular than news about games in general, so we weren't able to get any support like that on the way out the door as we were able to last time. Nonetheless, we have the means to advertise this game to an extent ourselves, and as the month wears on we thoroughly believe we'll be able to pick up enough steam to get this train moving -- with your help, that is! We're very hopeful because we have to be! In the grand scheme of things, we're not asking for much money at all, but I guarantee you that we need every bit of it. At any rate, you can check out the kickstarter here: https://www.kickstarter.com/projects/1617865665/baronyIt's got a trailer! And pictures! And lots of words! So please tell everyone you know about it. It would mean the world to us, really.
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Re: Barony Kickstarter!
[Re: Redeemer]
#440217
04/20/14 13:52
04/20/14 13:52
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Joined: Apr 2007
Posts: 3,751 Canada
WretchedSid
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Expert
Joined: Apr 2007
Posts: 3,751
Canada
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Okay, so before everyone is like "oh crap, not another kickstarter":
I played an early prototype of the game a while ago, and it was really good! The concept is absolutely neat, and so was the execution of it. Really liking the game and its idea a lot and would love to see it become a reality!
Not much else to say, besides that I want you guys to back it! (And putting my money where my mouth is, this is going to be the first kickstarter I will ever back...)
Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
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Re: Barony Kickstarter!
[Re: WretchedSid]
#440462
04/26/14 06:16
04/26/14 06:16
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Joined: Dec 2008
Posts: 1,660 North America
Redeemer
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OP
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What, our Kickstarter is floundering? Who would've imagined? Well, in light of this, everyone on our team decided that our best bet at reviving interest both in our game and our kickstarter would be to finally publish an alpha demo of the game so that everyone can actually play it for themselves before deciding whether its worth backing or not. You can download the alpha at our game's official(ly small and dinky) website: http://www.baronygame.com/If this doesn't change anyone's minds, we don't believe much else will, so we're posting news of this not just to our humble little home on TIGSource but also to every gaming news site we can think of. And by the way: thanks very much for the kind words, Sid! You should all listen to him, the game is definitely really really good. Really!
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Re: Barony Kickstarter!
[Re: Redeemer]
#440492
04/26/14 17:52
04/26/14 17:52
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Joined: Nov 2007
Posts: 2,568 Germany, BW, Stuttgart
MasterQ32
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Expert
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
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Hey, some ideas and questions:
o I really like the oldschool style, looks neat! o But i don't like the dark areas couldn't see a thing, maybe make them a bit brighter. o What engine do you use? Looks like it is Voxlap... o Cool to have so many different classes and stuff o Inventory is good, but imho a bit hard to use.
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Re: Barony Kickstarter!
[Re: MasterQ32]
#440499
04/26/14 19:34
04/26/14 19:34
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Joined: Dec 2008
Posts: 1,660 North America
Redeemer
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- Thanks!
- Maybe equip a torch.
- The engine is custom-built. Literally everything was made from the ground up.
- Yeah, ultimately we think that should make the game more replayable/interesting in the long run.
- Hmm. Maybe it's because it's not obvious what clicking on an item will do?
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Re: Barony Kickstarter!
[Re: Redeemer]
#440500
04/26/14 20:55
04/26/14 20:55
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Joined: Nov 2007
Posts: 2,568 Germany, BW, Stuttgart
MasterQ32
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Expert
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
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o --- o Okay, couldn't figure out how to pick up a torch o Nice, looks really good! o Good ! o Yes, that's one thing. The other is i think the position of the inventory.
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Re: Barony Kickstarter!
[Re: MasterQ32]
#440503
04/27/14 00:29
04/27/14 00:29
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Joined: Dec 2008
Posts: 1,660 North America
Redeemer
OP
Serious User
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OP
Serious User
Joined: Dec 2008
Posts: 1,660
North America
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Hmm, yeah. Some other people have reported that as well. In case you're curious, it's not any of the lighting effects, those have a really tiny time-complexity growth rate. It's likely just the models themselves, the pipeline for rendering those are not well optimized yet so they can kill the game's framerate if there are too many of them within the player's field of view. Don't worry, we're working on it though. In other news: we finally got featured in another publication today! And twitch.tv is going to be live-streaming some gameplay, too. Talk about awesome! http://www.alphabetagamer.com/tag/barony-game/
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