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Re: Crash! With a view entity [Re: rojart] #438744
03/20/14 21:01
03/20/14 21:01
Joined: Apr 2007
Posts: 3,751
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WretchedSid Offline
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Congratulations for getting what the bug is about?
Not trying to be snarky (okay, yes, I do), but that's exactly what the bug report is about.


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: Crash! With a view entity [Re: WretchedSid] #438746
03/20/14 21:05
03/20/14 21:05
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
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Superku  Offline
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rojart, I appreciate your help but I fear that does not lead to anything. You can quite literally change every line of code in the main function and sometimes somewhere else and it stops crashing. I think only jcl can isolate the problem with his debugging tools (and his mighty power).


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Re: Crash! With a view entity [Re: Superku] #438748
03/20/14 21:27
03/20/14 21:27
Joined: Oct 2004
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Lgh
rojart Offline
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rojart  Offline
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Lgh
Yes, you're right, but if we stopping to test it where this happens and give no hints like var to int works, we will waiting longer i think.



Regards, Robert

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Re: Crash! With a view entity [Re: rojart] #439314
03/31/14 11:33
03/31/14 11:33
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
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It's not urgent in my case but I'm curious, have you, Mr. Lotter, found anything yet?


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Crash! With a view entity [Re: Superku] #439415
04/02/14 14:59
04/02/14 14:59
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

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jcl  Offline

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Wladimir traced it down. It's no problem with your models, but apparently a rare bug in the compiler - that's why no one noticed it so far and why it disappears when you change anything in the code. We'll change a part of the compiler and then provide a patch.

Re: Crash! With a view entity [Re: jcl] #439416
04/02/14 15:14
04/02/14 15:14
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
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Superku  Offline
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Thanks for the heads-up!


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Crash! With a view entity [Re: Superku] #439493
04/03/14 18:35
04/03/14 18:35
Joined: Jul 2002
Posts: 3,208
Germany
Error014 Offline OP
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Good to hear - thanks again!


Perhaps this post will get me points for originality at least.

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Re: Crash! With a view entity [Re: jcl] #443551
07/19/14 17:13
07/19/14 17:13
Joined: Jul 2002
Posts: 3,208
Germany
Error014 Offline OP
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Germany
Originally Posted By: jcl
Wladimir traced it down. It's no problem with your models, but apparently a rare bug in the compiler - that's why no one noticed it so far and why it disappears when you change anything in the code. We'll change a part of the compiler and then provide a patch.


Hey, can we get a heads-up on this? How far along is this bugfix?
Can you release it before the next version to avoid another potential long wait?


Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
Re: Crash! With a view entity [Re: Error014] #443639
07/22/14 13:06
07/22/14 13:06
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
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Wlad is still translating the chinese comments. Might take a while.


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: Crash! With a view entity [Re: Michael_Schwarz] #443648
07/22/14 14:43
07/22/14 14:43
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

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jcl  Offline

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Posts: 27,986
Frankfurt
Well, the chinese comments are not really to blame here - with "compiler" I meant the VC++ compiler, which did not translate a part of the lite-C compiler correctly under rare circumstances. It's an issue with static variables. We're anyway switching to a new version. But the fix cannot be delivered in a quick patch, it must be a major update.

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