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unreal engine 4 #438673
03/19/14 22:56
03/19/14 22:56
Joined: May 2002
Posts: 7,441
ventilator Offline OP
Senior Expert
ventilator  Offline OP
Senior Expert

Joined: May 2002
Posts: 7,441
https://www.unrealengine.com/blog/welcome-to-unreal-engine-4

kind of awesome.

unreal engine 4 (it's not the UDK!) is in a similar price category as gamestudio now.

for the price of one gamestudio pro edition you can use the unreal engine for 4 years. laugh (edit: seems you can even quit the 20$ per month subscription and continue using the current version you have - you just don't get updates anymore.)

a pretty tough competition between unreal and unity seems to be starting.

valve seems to go into a similar direction too with their upcoming new source engine.

edit: cryengine is 10$ per month.

the unity forum is very funny at the moment. laugh

Re: unreal engine 4 [Re: ventilator] #438683
03/20/14 07:56
03/20/14 07:56
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
thanks, this is brutal.
is that true that no Unrealscript in UE4? as I see yes, only C++ with visual studio is mentioned in the programming guide, which is great.
I just thought of making a trial again with UDK or with CryEngine, but Cryengine's graphics asset importing pipeline is more restricted (requires a recent Photoshop and Max or Maya). let's see Unity's answer. and of course of 3DGS laugh

cryengine 9.90USD/EUR/month: http://cryengine.com/news/crytek-announces-its-cryengine-as-a-service-program

Last edited by sivan; 03/20/14 08:41.

Free world editor for 3D Gamestudio: MapBuilder Editor
Re: unreal engine 4 [Re: sivan] #438695
03/20/14 08:45
03/20/14 08:45
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline
Expert
oliver2s  Offline
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
This is really great. Maybe I take a look at it. And I should recheck Cryengine, if you say the have licences for 10$/month now.

EDIT: there's no trial version Unreal Engine 4 yet. So I will wait until my current project is finished (in 2 months) because it doesn't make sense for me to purchase it for 19 EUR per month and only have time for testing in my spare time.

Last edited by oliver2s; 03/20/14 08:54.
Re: unreal engine 4 [Re: oliver2s] #438698
03/20/14 09:52
03/20/14 09:52
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline
Serious User
PadMalcom  Offline
Serious User

Joined: Mar 2006
Posts: 1,993
Karlsruhe
What I like a lot is that Epic just announced UE4 and they already provide hands on videos on youtube on how to work with the editor. This is sooo user friendly I love it!

Re: unreal engine 4 [Re: oliver2s] #438699
03/20/14 09:52
03/20/14 09:52
Joined: May 2002
Posts: 7,441
ventilator Offline OP
Senior Expert
ventilator  Offline OP
Senior Expert

Joined: May 2002
Posts: 7,441
it will be interesting how unity will react. probably they also will adjust their prices a bit.

one of the advantages it still has is unityscript/c#/boo. c++ isn't for everyone (it's not that i wouldn't be able to become better in it if i really wanted to but i never really wanted to so far. i hate it. :)) and i am not sure about the blueprint visual scripting system. i haven't checked it out yet but visual scripting can be cumbersome in my experience. what would be a few lines of code can require big node networks already.

but if a big indie community builds around unreal engine then sooner or later there will be bindings for managed languages too i guess.



i am very curious about what valve will do with source 2. i have read that they will focus on increasing productivity of content creation. user generated content (mods,...) is extremely important for them.



i find those webgl developments fascinating too. the engines run in pure javascript - no need for any plugins - at almost native speed. incredible.

Re: unreal engine 4 [Re: oliver2s] #438700
03/20/14 09:56
03/20/14 09:56
Joined: Sep 2007
Posts: 1,093
Germany
T
Toast Offline
Serious User
Toast  Offline
Serious User
T

Joined: Sep 2007
Posts: 1,093
Germany
This is fantastic news - add this to the Havoc engine being free for mobile development and you have a totally new market. I'm curious though why they did come up with this just now. Why wasn't this possible say 10 years ago?

Last edited by Toast; 03/20/14 09:56.
Re: unreal engine 4 [Re: Toast] #438702
03/20/14 10:13
03/20/14 10:13
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
there's a programming video how blueprint projects work, imo it is just fine. add a class in editor, that will appear in visual studio with a little proper settings part to work together with the editor. cool. blueprint projects seem to be a great help for a couple of game genres. I nearly bought it, just hesitating. maybe I check it, download, then cancel the subscription.


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: unreal engine 4 [Re: sivan] #438706
03/20/14 11:44
03/20/14 11:44
Joined: Nov 2008
Posts: 946
T
the_clown Offline
User
the_clown  Offline
User
T

Joined: Nov 2008
Posts: 946
Hm well right now they basically bombed Unity 5 off the planet - I mean, seriously, when you're going to choose an engine to pay monthly fees for, I can't really see the point of paying 75$ per month for Unity without source code access when you can get Unreal with source code access for 20$. I mean, come on. Of course, the UDK was a fucking mess to work with compared to Unity so far, but judging from all the footage showing the new workflow that Epic released so far, I think they really upped the game in that regard. Especially the videos showing one of their artists presenting what he made in a few hours without any real programming skills look incredible in that regard, the results honestly look better than a lot of what hobby devs manage to do with Unity in weeks.
And technically, well, there's nothing to talk about, UE4 IS one of the big guys, along with Frostbite and Cryengine, and hopefully Source 2 when it's revealed, and Unity has always been a rough approximation of these big players.
My biggest fear is that we'll now get a wave of crappy "Indie-" titles based on Unreal, just like as we got and still get due to Unity, that actually are nothing more than really bad hobby pojects.

Re: unreal engine 4 [Re: the_clown] #438707
03/20/14 12:18
03/20/14 12:18
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
Expert
MasterQ32  Offline
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
Unity 5 looks promising as well, they put a lot of effort into the engine as well.
I think it can get much cheaper with Unity if you buy a full version (1500$) instead of leasing UE4 with 20$ per Month and 5% off your revenues of the games.

So let's wait for the future, maybe Source Engine 2 will happen these days at the GDC as well...


Visit my site: www.masterq32.de
Re: unreal engine 4 [Re: MasterQ32] #438709
03/20/14 12:39
03/20/14 12:39
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
it would be the biggest explosion, if the new WED is represented on GDC with android support grin
anyway I could not resist, and bought UE4 for 19 USD, as I'm just out of the eurozone. but not planning a continuous subscription...


Free world editor for 3D Gamestudio: MapBuilder Editor
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