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Re: What are you working on? [Re: rvL_eXile] #437343
02/14/14 14:01
02/14/14 14:01
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Originally Posted By: rvL_eXile
feedback? Come on guys...

I really like your latest models. And not just because you've posted screens of them rendered in our engine.

Really nice modelling, I'm really digging the dark vibe they've got!


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: What are you working on? [Re: WretchedSid] #437383
02/15/14 05:11
02/15/14 05:11
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Finished...


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: What are you working on? [Re: rvL_eXile] #437387
02/15/14 11:38
02/15/14 11:38
Joined: Oct 2011
Posts: 1,082
Germany
C
Ch40zzC0d3r Offline
Serious User
Ch40zzC0d3r  Offline
Serious User
C

Joined: Oct 2011
Posts: 1,082
Germany
Looks awesome but the texture of the lamp looks a bit.. idk..
Its probably just the quality loss of jpf format.

Re: What are you working on? [Re: Ch40zzC0d3r] #437414
02/16/14 07:43
02/16/14 07:43
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Worked some Hours on an new Wall Asset:

CLICK TO ENLARGE!!!



What do you think about it? i really like it!!!

EDIT: Just wanted to troll you a bit, well nobody reacts on this crappy image... so heres the "real" Wall.



EDIT#2:
Finished the Gate:


regards Sebastian

Last edited by rvL_eXile; 02/16/14 23:25.

Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: What are you working on? [Re: rvL_eXile] #437474
02/18/14 09:36
02/18/14 09:36
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
I made a debug shader using pathfinder data - the terrain is fine, but object shaders show somehow shifted values, despite they use the same function and sampler... hopefully nearly realtime debugging will work in this way...



Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #437526
02/18/14 21:02
02/18/14 21:02
Joined: Feb 2006
Posts: 1,011
Germany
pegamode Offline
Serious User
pegamode  Offline
Serious User

Joined: Feb 2006
Posts: 1,011
Germany
The next character model was finished:




This one was the last of the playable characters for Meteor Mess ... just some few NPCs left now.

Re: What are you working on? [Re: pegamode] #437531
02/18/14 23:14
02/18/14 23:14
Joined: Jan 2002
Posts: 4,225
Germany / Essen
Uhrwerk Offline
Expert
Uhrwerk  Offline
Expert

Joined: Jan 2002
Posts: 4,225
Germany / Essen
Looks very good. Though it seems somehow strange that he is wearing a tie but has got his shirt over his trowsers...


Always learn from history, to be sure you make the same mistakes again...
Re: What are you working on? [Re: Uhrwerk] #437533
02/19/14 00:38
02/19/14 00:38
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
New Prop (WIP):


#EDIT: Changed the Karton a bit...

#EDIT 2: Adjusted the "Noise"


Last edited by rvL_eXile; 02/19/14 01:13.

Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: What are you working on? [Re: rvL_eXile] #437536
02/19/14 03:01
02/19/14 03:01
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
Expert
MasterQ32  Offline
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
@Sebastian: Nice work, looks really good and the baked normal mapping is awesome!


Visit my site: www.masterq32.de
Re: What are you working on? [Re: MasterQ32] #437540
02/19/14 09:01
02/19/14 09:01
Joined: Dec 2000
Posts: 4,608
mk_1 Offline

Expert
mk_1  Offline

Expert

Joined: Dec 2000
Posts: 4,608
@rvl_exile:
Misses ambient occlusion inside the trash can. Also there's not much space in it. Is this intentional?


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