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Re: What are you working on? [Re: sivan] #435841
01/15/14 08:23
01/15/14 08:23
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline
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oliver2s  Offline
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Joined: Aug 2002
Posts: 3,258
Mainz
@3run: this looks really amazing. The sprite animations look really nice. Did you do them by yourself? I like that the player can kick the barrels grin

Re: What are you working on? [Re: oliver2s] #435845
01/15/14 10:57
01/15/14 10:57
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Posts: 3,150
Budapest
sahder rework done, some comparison tests (without pro features):

reworked esm (with object shaders, per pixel light on models):


one split pssm with esm:


only one bug remained on my list to be fixed.


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: oliver2s] #435847
01/15/14 12:07
01/15/14 12:07
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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3run  Offline
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Posts: 5,370
Caucasus
Originally Posted By: oliver2s
Did you do them by yourself? I like that the player can kick the barrels grin
I've adapted sprites myself, to make them work with Acknex (name+5.pcx type of sprites etc). You'll be able to kick enemies as well grin

Originally Posted By: sivan
what is CED?
It a tool created by rayp for me, used to create cycle of images (animated sprites). I'm not going to add any kind of special movements, but I'm thinking about some pickable modules, for God mode (10 sec) etc. We'll see how it goes.


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: What are you working on? [Re: 3run] #435849
01/15/14 12:32
01/15/14 12:32
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline
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oliver2s  Offline
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Joined: Aug 2002
Posts: 3,258
Mainz
Added "paint on texture" to the vegetation placement in IceX3 Editor. Now you can select a specific texture and the vegetation will only created on those parts of the terrain, which shown the selected texture.

VIDEO: IceX3 Vegetation Painting on Texture

Re: What are you working on? [Re: oliver2s] #435856
01/15/14 13:06
01/15/14 13:06
Joined: Dec 2003
Posts: 1,225
germany
gri Offline
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gri  Offline
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Posts: 1,225
germany
Originally Posted By: oliver2s
Added "paint on texture" to the vegetation placement in IceX3 Editor. Now you can select a specific texture and the vegetation will only created on those parts of the terrain, which shown the selected texture.

VIDEO: IceX3 Vegetation Painting on Texture


great !


"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
Re: What are you working on? [Re: ratchet] #435861
01/15/14 13:47
01/15/14 13:47
Joined: Dec 2003
Posts: 1,097
Maryland, USA
Steempipe Offline
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Steempipe  Offline
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Posts: 1,097
Maryland, USA
Finishing a 2D perturbation fire shader that I left off on in 2005.

vs/ps1.1 required for demo scene.

Since this publish folder I've added pulsating coals and burnt wood.
Right now I'm working on adding particle effect embers and heat haze. And dealing with the smoke.

I figure I'll work until I hit the max instructions for ps1.1 and then move it up to higher shader models and bring in depth and procedural noise.



Download the scene:

Fire Demo

Eric

Re: What are you working on? [Re: Steempipe] #435864
01/15/14 14:08
01/15/14 14:08
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline
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oliver2s  Offline
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Joined: Aug 2002
Posts: 3,258
Mainz
The fire effect looks really good. But it moves very fast on my PC (looks like a timelapse is running).

Re: What are you working on? [Re: oliver2s] #435873
01/15/14 14:27
01/15/14 14:27
Joined: Dec 2003
Posts: 1,097
Maryland, USA
Steempipe Offline
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Steempipe  Offline
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Joined: Dec 2003
Posts: 1,097
Maryland, USA
Thanks oliver2s. I have a fixed math point now, and will seem to vary based on users computer. What do you suppose would be the best engine variable to use to keep it somewhat consistent across processors? TIA.

Re: What are you working on? [Re: Steempipe] #435877
01/15/14 14:38
01/15/14 14:38
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline
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oliver2s  Offline
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Joined: Aug 2002
Posts: 3,258
Mainz

Last edited by oliver2s; 01/15/14 14:39.
Re: What are you working on? [Re: oliver2s] #435897
01/15/14 20:42
01/15/14 20:42
Joined: Sep 2006
Posts: 292
M
Mythran Offline
Member
Mythran  Offline
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M

Joined: Sep 2006
Posts: 292
Hello everyone,

I'm currently working on a project.
It's a third person stealth / heavy combat type of game.

Here are some pics of the beggining,
Everything is still pretty wip and all the textures are still
placeholders. But please leave your comments they are very
appreciated.








I'm currently looking for people that are willing to join the project. Right now the most needed is a programmer in C#

Anyone intrested please PM


Best regards

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