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Re: What are you working on?
[Re: Denn15]
#434839
12/28/13 10:54
12/28/13 10:54
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Joined: Sep 2003
Posts: 6,861 Kiel (Germany)
Superku
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
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I think automatic or forced movement would be at least a nice option to have for a more difficult experience. If you don't know them already you should check out the abstract platform levels of Super Mario Sunshine, they are straight forward too and should give you some ideas, I loved them back then. EDIT: Not the best example but look here: http://www.youtube.com/watch?v=dulHYb83PXQ
Last edited by Superku; 12/28/13 10:57.
"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual Check out my new game: Pogostuck: Rage With Your Friends
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Re: What are you working on?
[Re: Superku]
#434867
12/28/13 19:44
12/28/13 19:44
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Joined: Dec 2009
Posts: 82
Denn15
Junior Member
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Junior Member
Joined: Dec 2009
Posts: 82
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well right now the diamonds acts as a way to get more extralives. the red bar in the bottom fills up when collecting diamonds and when the bar is full you get an extra life. but then they still does not have that big an impact.
i guess if you had a gamemode where you slide all over the place then you could make that the bar, instead of giving extralives, it would allow you to brake as long as its not 0.
Last edited by Denn15; 12/28/13 19:47. Reason: typos
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Re: What are you working on?
[Re: Denn15]
#434895
12/29/13 20:02
12/29/13 20:02
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Joined: Feb 2006
Posts: 1,011 Germany
pegamode
Serious User
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Serious User
Joined: Feb 2006
Posts: 1,011
Germany
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I'm currently working on one of the mini games (Alien Slime) we add to our Meteor Mess project. The gameplay is something between the good old Donkey Kong arcade and Lode Runner. The alien movement is powered by a Dijkstra algorithm. They also use the elevators to hunt the player.
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Re: What are you working on?
[Re: pegamode]
#434905
12/30/13 04:16
12/30/13 04:16
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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more WIP Stuff (far away from finishing) NO DETAILS YET!!! ~33k tris 7 Tex (3x 512² / 4x 1024²) Feedback?! regards Sebastian
Last edited by rvL_eXile; 12/30/13 04:16.
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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