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IceX3 Vehicle Editor + Lite-C script API v1.0 #432070
10/29/13 22:34
10/29/13 22:34
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
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oliver2s  Offline OP
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Joined: Aug 2002
Posts: 3,258
Mainz
IceX3 Vehicle Editor + Lite-C script API v1.0

Download (v1.0):
Currently not available

Licence:
Free to use in non-commercial games with a credit note to "IceX3 Vehicle API". If you want it to use in commercial games, please contact me.

IceX3 Vehicle Engine is a tool to create complex utility vehicles in a WYSIWYG editor. The IceX3 Vehicle Engine comes with 2 parts: the IceX3 Vehicle Editor, where you create your vehicle and the Lite-C script API, for importing your vehicle into your game project. The API provides a bunch of functions yet. In the future more functions will be added.

In "assets" folder, there is a example vehicle, which can be edited with the Editor. In "API\example" folder, there's an example how to use the API. Thanks to user "Harry Potter" for flash light sprite.

Manual:
http://www.stonehill-games.de/downloads/icx3_ved_manual/IceX3_Vehicle_Editor-Manual.htm
*Note: currently only the functions of the API are described in the manual. A manual of the Editor is not available yet.

Features:
  • create complex utility vehicles in a WYSIWYG editor
  • Test your vehicle immediately in the editor in Run Mode
  • Add easily collision boxes to create complex physics shapes
  • add sounds for driving, horn, reverse beep, etc.
  • Add trailers that moves along with the vehicle. Copy them as much as you want by just pressing a copy button.
  • Add complex cranearms. Set keyboard input to cranearm joint for all directions (x, y, z, pan, tilt, roll). Add collision boxes and sounds.
  • Add different cameras. Set type (1st person and 3rd person) and behavior settings.
  • Add different light type: front lights, back lights, brake lights.
  • Add as many wheels as you want. Control speed, torque, springs and steering.
  • Add also exhausts, wipers and attachments.
  • Vehicle physics made with PhysX
  • Easy to use Lite-C script API for importing vehicles to own game projects.

Screenshots:







Last edited by oliver2s; 02/06/14 15:27.
Re: IceX3 Vehicle Editor + Lite-C script API v1.0 [Re: oliver2s] #432083
10/30/13 07:59
10/30/13 07:59
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Posts: 3,150
Budapest
it looks great! and definitely it is more than an inspiration for users to make great simulators laugh

a question: the manual looks great, do you have a html framework to provide this? I would need a better manual too for my editor...


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: IceX3 Vehicle Editor + Lite-C script API v1.0 [Re: sivan] #432084
10/30/13 08:29
10/30/13 08:29
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
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oliver2s  Offline OP
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Joined: Aug 2002
Posts: 3,258
Mainz
I just used the 3DGS manual layout.

Re: IceX3 Vehicle Editor + Lite-C script API v1.0 [Re: oliver2s] #432086
10/30/13 08:41
10/30/13 08:41
Joined: Jun 2013
Posts: 108
Alberta, Canada
C
CanadianDavid Offline
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CanadianDavid  Offline
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Joined: Jun 2013
Posts: 108
Alberta, Canada
If this program does what I think it does that's awesome! I can't wait to try it out.

Re: IceX3 Vehicle Editor + Lite-C script API v1.0 [Re: CanadianDavid] #432531
11/07/13 16:07
11/07/13 16:07
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
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oliver2s  Offline OP
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Joined: Aug 2002
Posts: 3,258
Mainz
Has anyone tested it yet?

Re: IceX3 Vehicle Editor + Lite-C script API v1.0 [Re: oliver2s] #432538
11/07/13 18:29
11/07/13 18:29
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
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Superku  Offline
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Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
I just gave the editor a try, it's incredibly well done, I'm really surprised!
It seems to be really flexible as well and the API could not be easier to use!

Thank you very much for sharing!


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: IceX3 Vehicle Editor + Lite-C script API v1.0 [Re: Superku] #432540
11/07/13 19:39
11/07/13 19:39
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
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oliver2s  Offline OP
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Joined: Aug 2002
Posts: 3,258
Mainz
Thank you for trying.

Re: IceX3 Vehicle Editor + Lite-C script API v1.0 [Re: oliver2s] #432542
11/07/13 20:01
11/07/13 20:01
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Oh and I found a little bug, the scroll bar in the joints->collision box list does not work correctly, clicking the arrows does work, moving the bar itself has no effect though.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: IceX3 Vehicle Editor + Lite-C script API v1.0 [Re: Superku] #432552
11/08/13 02:25
11/08/13 02:25
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
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oliver2s  Offline OP
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Joined: Aug 2002
Posts: 3,258
Mainz
Originally Posted By: Superku
Oh and I found a little bug, the scroll bar in the joints->collision box list does not work correctly, clicking the arrows does work, moving the bar itself has no effect though.


Thanks! Will be fixed in the next version.

Re: IceX3 Vehicle Editor + Lite-C script API v1.0 [Re: oliver2s] #432577
11/08/13 16:25
11/08/13 16:25
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline
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alibaba  Offline
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Joined: May 2008
Posts: 2,113
NRW/Germany
That´s an awesome tool! Very stable and reliable!
I totally agree with Superku great job!


Professional Edition
A8.47.1
--------------------
http://www.yueklet.de
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