Working on Voxel Terrain in GS.
There is a lot of things on the todo list, but the base is now working.
It is surprisingly fast (without the video capturing software in the background).
YouTube: GS Voxels Todo:
- Vertex welding
- better cross chunk generation
Credits:
TUST for their great DynamicModel class.
edit: so sad that volume textures are not supported (correct me if I am wrong)