Gamestudio Links
Zorro Links
Newest Posts
Blobsculptor tools and objects download here
by NeoDumont. 03/28/24 03:01
Issue with Multi-Core WFO Training
by aliswee. 03/24/24 20:20
Why Zorro supports up to 72 cores?
by Edgar_Herrera. 03/23/24 21:41
Zorro Trader GPT
by TipmyPip. 03/06/24 09:27
VSCode instead of SED
by 3run. 03/01/24 19:06
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (AndrewAMD), 945 guests, and 8 spiders.
Key: Admin, Global Mod, Mod
Newest Members
sakolin, rajesh7827, juergen_wue, NITRO_FOREVER, jack0roses
19043 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 5
Page 301 of 554 1 2 299 300 301 302 303 553 554
Re: What are you working on? [Re: Dico] #422337
05/07/13 16:36
05/07/13 16:36
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
Looks pretty cool mate! Could you go a bit deeper into details of what is it?


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: What are you working on? [Re: 3run] #422339
05/07/13 16:56
05/07/13 16:56
Joined: Feb 2012
Posts: 371
Dico Offline
Senior Member
Dico  Offline
Senior Member

Joined: Feb 2012
Posts: 371
3run@ thanks , the first picture from my mini cars project , but the last two picture its just for test cartoon shaders laugh

Re: What are you working on? [Re: Dico] #422494
05/11/13 13:01
05/11/13 13:01
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
Expert
Kartoffel  Offline
Expert

Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
I'm currently creating some HQ weapon models:



UV mapping is already done, the next thing will be making some textures.


POTATO-MAN saves the day! - Random
Re: What are you working on? [Re: Kartoffel] #423498
05/31/13 07:18
05/31/13 07:18
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
wow 19 days, no posts...

just added the custom version of pssm shadows to my editor, onwater shadows are also fine now (mirrorwater and shade-c with or without depth), here is the actual menu (Apply button at wrong place) - maybe the blur settings should be moved here too?:



I'm waiting for the new 3dgs update before making an update patch. any news on it? I saw only a little increase in the number of posts on the closed beta thread (but my reported errors seems to be fixed due to the bugs page)...


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #423500
05/31/13 07:34
05/31/13 07:34
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Looks very nice and I'm glad that there is no bright water shoreline.

The new beta has been released 2 days ago but there are a few problems, f.i. with the compiler changes.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: What are you working on? [Re: Superku] #423502
05/31/13 08:34
05/31/13 08:34
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
Hopefully it will come out soon)


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: What are you working on? [Re: 3run] #423505
05/31/13 10:18
05/31/13 10:18
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
thanks. I reset some water shader settings, so shore foam is now really smooth, nearly invisible.
any news is news. earlier I thought Jcl postponed the April update because he had known that my birthday is around mid May, and wanted to give me it as a present, so now I'm a bit disappointed. ( grin )


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #423744
06/04/13 16:27
06/04/13 16:27
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
Expert
MasterQ32  Offline
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
@sivan: Nice water shader! Your scene looks really good!

Started to work again on an editor (this time using another approach in development)


Visit my site: www.masterq32.de
Re: What are you working on? [Re: gri] #423859
06/07/13 05:42
06/07/13 05:42
Joined: Jun 2013
Posts: 1
S
sugarsugar Offline
Guest
sugarsugar  Offline
Guest
S

Joined: Jun 2013
Posts: 1
these are some awesome photos!! wondering how great these turned out in 3D print.


how do you choose which image viewer mac to use?
Re: What are you working on? [Re: sugarsugar] #424076
06/10/13 12:03
06/10/13 12:03

C
chris_oat
Unregistered
chris_oat
Unregistered
C



im working on the reboot of my never-finished Resident Evil-like Game Downside Evil. Here is a comparison shot:

Fullscreen: http://www.downsideevil.com/comparison_0.jpg



Page 301 of 554 1 2 299 300 301 302 303 553 554

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1