Hello all,
here i present you my entry for the summer contest. It is a terrain deformer that you can include in your current script. It works "ingame" with all kind of terrainshader, the one from 3dgs, mystymood (Blendmaps) and all others.
What you can do:
-
Deform the terrain with different modes
- Splice two terrains together
- Save the terrain as *.hmp (creates a *.bak from the old terrain)
- UNDO till 10 steps
JutzMighty already test it and he tell me there is a bug with the new version A8 (ent_getvertex and c.v.y is in A7 local and in A8 global ???) so i have two different downloads for A7 and A8(thanks a lot JutzMighty) . It is a workaround yet and i try to fix it that there is only one version for A7 and A8.
DEFORM TERRAIN A7 DEFORM TERRAIN A8 Hope you like it and you vote for me