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Re: What are you working on?
[Re: sivan]
#420924
04/06/13 18:14
04/06/13 18:14
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Joined: Jul 2001
Posts: 6,904
HeelX
Senior Expert
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Senior Expert
Joined: Jul 2001
Posts: 6,904
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I found a lion in my potato soup! per pixel normal mapping + specular map + detail map --- by Kartoffel and me
Last edited by HeelX; 04/06/13 18:32.
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Re: What are you working on?
[Re: Ascalon]
#420960
04/07/13 16:56
04/07/13 16:56
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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Finished my Building... Any Feedback? Info: - ~10.300 tris - 7 Textures ( 6x 512² / 1x 1024²)
Last edited by rvL_eXile; 04/07/13 21:01.
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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Re: What are you working on?
[Re: Hummel]
#420968
04/07/13 18:40
04/07/13 18:40
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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dont know, really... maybe 20-30 std, have really no idea, cuz i havent created it in one day
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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Re: What are you working on?
[Re: Machera]
#420974
04/07/13 20:57
04/07/13 20:57
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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yes, heard about this, i use this technique for every single objects (doors / windows / pipes / whatelse) But for Walls i dont use it, maybe i could reduce the texture count a bit, but not really much more.
EDIT: im using 5x 512² Textures for the walls / 1x 1024² Map for all objects and 1x 512² for the decals
Last edited by rvL_eXile; 04/07/13 21:01.
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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