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Re: need level ideas! [Re: Stansmedia] #413422
12/13/12 17:44
12/13/12 17:44
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline OP
Senior Expert
Superku  Offline OP
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Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Thanks for the suggestions, I will think about it.
Well usually there is only one item you can collect per level. However, after you complete the game once, you unlock a new game mode that lets you play every level again but in a much harder version. In most level this includes a lot of items you have to collect to stop Superku from exploding/ burning.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: need level ideas! [Re: Superku] #413452
12/14/12 01:15
12/14/12 01:15
Joined: Mar 2003
Posts: 1,524
Canada
Stansmedia Offline
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Stansmedia  Offline
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Joined: Mar 2003
Posts: 1,524
Canada
Exploding/burning? Lol. Perhaps a homer simpson style high pitched screamed to go a long with it tongue lessen the morbid factors of a cute teddy bear coming to an end by immolation with humor. I'm not sure if its the video quality, but I cant see if the character has pupils? Just blank white eyes. Kinda eerie. I'll be honest, I cant wait to play this. It looks really fun!


Decessus - 80% done. 100% abandoned.
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Skate Level [Re: Stansmedia] #419270
03/08/13 15:10
03/08/13 15:10
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline OP
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Superku  Offline OP
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Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
A small update:
I've worked on quite some stuff, mostly on levels and enemies but I will only show the skate level for now. I don't know if I ever posted the old one but I did not like the movement/ handling and the code so I've rewritten it from scratch and recorded a short video of it, check it out here: http://www.youtube.com/watch?v=JR1jqE11R-w



It's not the most beautiful level but I won't change it much anymore (except the color and the shadows) because I've already invested so much time on it.

EDIT: Btw. there is a problem (probably a bug) with the normals that is sometimes visible on the skateboard and the reason for wrong lighting.

Last edited by Superku; 03/08/13 15:15.

"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Skate Level [Re: Superku] #419273
03/08/13 15:27
03/08/13 15:27
Joined: Jan 2013
Posts: 24
M
milaz Offline
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milaz  Offline
Newbie
M

Joined: Jan 2013
Posts: 24
To be honest i don't like the background color, it is very dull and death, you should work alot on it.

Re: Skate Level [Re: milaz] #419274
03/08/13 15:30
03/08/13 15:30
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline OP
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Superku  Offline OP
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Posts: 6,861
Kiel (Germany)
Which one, the black outside or the background texture in the skate hall? The black color on the outside will be replaced by a sky system with clouds but it is not yet finised.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Superku Intro + Playtime [Re: Superku] #420616
03/30/13 05:06
03/30/13 05:06
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline OP
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Superku  Offline OP
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Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
I've uploaded the first WIP version of the Superku intro cinematic (no sound+music yet) that is supposed to motivate you storywise to play the first 5 levels, check it out here: http://youtu.be/bTQhnJeBsxo

EDIT: Btw. a few facts:
The game will feature 41 levels (all of them with an unlockable alternative, even harder version), have an approximate playtime of 5h (or until the player reaches the final 3-5 levels) with 45+ collectibles and it will require Shader Model 3.0 graphics cards.


(the villain)

Last edited by Superku; 03/30/13 07:26.

"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Superku Intro + Playtime [Re: Superku] #420626
03/30/13 12:06
03/30/13 12:06
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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Kartoffel  Offline
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Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
awesome!
Your signature says around 70% finished, is this up to date? ( I'm really looking forward to the release grin )


POTATO-MAN saves the day! - Random
Re: Superku Intro + Playtime [Re: Kartoffel] #420650
03/30/13 20:39
03/30/13 20:39
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline OP
Senior Expert
Superku  Offline OP
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Thanks!
Yes, sadly the progress currently is only at about 70-75% completion but it is hard for me to estimate because the really time-consuming stuff (except two of those levels) is done.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Superku Intro + Playtime [Re: Superku] #420658
03/31/13 06:46
03/31/13 06:46
Joined: Oct 2001
Posts: 1,285
USA
Guardian Offline
Serious User
Guardian  Offline
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Joined: Oct 2001
Posts: 1,285
USA
I really like your project Superku. I've been watching it develop for some time now and I wish you the best of luck with it in future.

Something though, I've been wondering is how many years have you been working on it?

Just curious how far back does the "Superku Project" and Superku go?

Good luck and keep up the good work laugh


Guardian

Game Models
Re: Superku Intro + Playtime [Re: Guardian] #420668
03/31/13 14:16
03/31/13 14:16
Joined: Sep 2005
Posts: 352
Germany
preacherX Offline
Senior Member
preacherX  Offline
Senior Member

Joined: Sep 2005
Posts: 352
Germany
Super Zeug, freu mich schon darauf das mal zu spielen!
Aber wer sind der Affe und der Bösewicht? In welcher Beziehung stehen sie zu Superku? ... Oder ist das noch geheim? wink

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