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Re: Sky Titans OPEN ALPHA TEST! [Re: lostclimate] #411691
11/18/12 21:20
11/18/12 21:20
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NRW/Germany
alibaba Offline OP
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Yeah, it's a very good idea! Now let's hope we get this result also in engine grin


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Re: Sky Titans OPEN ALPHA TEST! [Re: alibaba] #411712
11/18/12 23:36
11/18/12 23:36
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ratchet Offline
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I should avoid talking ... but really ... what represent that meshes ? Anyone could do it ...

Levels appeal comes from the amount of work , study and detail you put on them ...

---------

Okay, i stop it's some sort of work in progress, and it's indie game not AAA.
I have just played Halo 4 the other day , perhaps that's the reason why i'm so hard in critics ?

But well ... you should really work on the level seriously ... but if you want to keep simple things and poor design keep them ... it's your choice !



Last edited by ratchet; 11/19/12 19:26.
Re: Sky Titans OPEN ALPHA TEST! [Re: ratchet] #411898
11/21/12 00:25
11/21/12 00:25
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lol, well I'm not going to compare my artwork to halo 4, but I've already explained that this is unfinished work. most of it is just dummy props. the wall in the back is much more work than it appears because the scale you can make this level will make it large, and the textures/normals will not look blurry thanks to multitexture normals and diffuse, plus it has a normal map overlaying the entire geometry to define its shape, it is relatively few polygons, most of its shape is defined in its normal map.

small update:


changed the texture scale of one of the rock textures, I like the look better. also started work on the pipe, lava will be flowing out of it. Added the platform, with the same type of texture process as the wall and now im going to start adding in a large metal processing plant on the outside edge of the crater (it comes into the crater partially.




btw, I'm looking at the middle platforms, they will NOT look like a penis when I'm done, it will be two seperate objects, they just have primitive shapes with the same texture on them for now.

Re: Sky Titans OPEN ALPHA TEST! [Re: lostclimate] #412006
11/21/12 21:41
11/21/12 21:41
Joined: May 2008
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alibaba Offline OP
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Hahaha.. he said "penis" hihih
Nah just kidding.
Thank you again! laugh
It looks like it slowly but steady get´s a shape!


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Re: Sky Titans OPEN ALPHA TEST! [Re: alibaba] #413158
12/09/12 10:38
12/09/12 10:38
Joined: May 2008
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alibaba Offline OP
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alibaba  Offline OP
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http://www.indiedb.com/games/sky-titans
Finally got a new Beta up!
Should be released tomorrow.
The server will be up tomorrow afternoon laugh
And btw, please vote for Sky Titans wink


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Re: Sky Titans OPEN ALPHA TEST! [Re: alibaba] #413170
12/09/12 16:58
12/09/12 16:58
Joined: Feb 2010
Posts: 886
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Great!
Did you do the ragdolls your self?



Re: Sky Titans OPEN ALPHA TEST! [Re: Random] #413226
12/10/12 15:09
12/10/12 15:09
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline OP
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alibaba  Offline OP
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Nope, it´s the template by Helghast laugh


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Re: Sky Titans OPEN ALPHA TEST! [Re: alibaba] #413227
12/10/12 15:35
12/10/12 15:35
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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Aren't you using A7?? laugh


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Re: Sky Titans OPEN ALPHA TEST! [Re: 3run] #413228
12/10/12 15:45
12/10/12 15:45
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline OP
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alibaba  Offline OP
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Does this make a difference?


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Re: Sky Titans OPEN ALPHA TEST! [Re: alibaba] #413231
12/10/12 16:22
12/10/12 16:22
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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3run  Offline
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Suddenly It does, cause his template is in A7 only.. frown


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