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hang man
#411096
11/13/12 06:43
11/13/12 06:43
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Joined: Feb 2010
Posts: 886
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Joined: Feb 2010
Posts: 886
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Greetings. I was just wondering, how I can create a rope with physX. I want to create a body, who suddenly falls from the roof, hanging on a rope. Like this:
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Re: hang man
[Re: 3dgs_snake]
#411133
11/13/12 15:31
11/13/12 15:31
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Joined: Feb 2010
Posts: 886
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Posts: 886
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Roughly, how would it look like? I never worked with joints before (in PhysX)
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Re: hang man
[Re: Random]
#411156
11/13/12 19:36
11/13/12 19:36
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Joined: Oct 2004
Posts: 900 Lgh
rojart
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Joined: Oct 2004
Posts: 900
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Greetings.
I was just wondering, how I can create a rope with physX.
I want to create a body, who suddenly falls from the roof, hanging on a rope.
Maybe PH_ROPE joint is what you need?
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Re: hang man
[Re: rojart]
#411162
11/13/12 20:16
11/13/12 20:16
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Joined: Oct 2011
Posts: 1,082 Germany
Ch40zzC0d3r
Serious User
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Serious User
Joined: Oct 2011
Posts: 1,082
Germany
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Greetings.
I was just wondering, how I can create a rope with physX.
I want to create a body, who suddenly falls from the roof, hanging on a rope.
Maybe PH_ROPE joint is what you need? Yeah not that hard... The hard thing is the ragdoll, I finally finished mine but it looks ugly sometimes
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Re: hang man
[Re: Ch40zzC0d3r]
#411197
11/14/12 06:21
11/14/12 06:21
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Joined: Oct 2004
Posts: 900 Lgh
rojart
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Joined: Oct 2004
Posts: 900
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Yeah not that hard... The hard thing is the ragdoll, I finally finished mine but it looks ugly sometimes Not tested yet, but try my ragdoll example from aum100.
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Re: hang man
[Re: Ch40zzC0d3r]
#411229
11/14/12 15:44
11/14/12 15:44
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Joined: Feb 2010
Posts: 886
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Posts: 886
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Thank you very much for your ideas and advices. I don`t remember a ragdoll source in aum100.
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Re: hang man
[Re: Random]
#414669
01/06/13 13:54
01/06/13 13:54
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Joined: Oct 2004
Posts: 900 Lgh
rojart
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User
Joined: Oct 2004
Posts: 900
Lgh
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I had completely forgotten, for the rope effect, you can also use the new feature pXent_cloth.
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