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Re: What are you working on? [Re: ratchet] #410591
11/05/12 22:44
11/05/12 22:44
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
no grin your design what youve postet before is to simple just wanted to show you how you could make it. If you want i could send you the blend file.


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: What are you working on? [Re: Realspawn] #410598
11/06/12 04:24
11/06/12 04:24
Joined: Nov 2006
Posts: 497
Ohio
xbox Offline
Senior Member
xbox  Offline
Senior Member

Joined: Nov 2006
Posts: 497
Ohio
@Realspawn - Did you actually place all of those rooms in WED or did you do it by code? If by code, is it random?

Re: What are you working on? [Re: rvL_eXile] #410609
11/06/12 10:00
11/06/12 10:00
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
@rvl_exile: I like it! There are only some things which don't look right:

- the table cloth of the upper table looks unnatural, very starchy. In reality, it just hangs down.
- the knifes and forks are a bit to wide and flat. Especially spoons and forks are elegantly curved. They look at the moment like eating utensils in the Army.
- the plates look very modern, but if those are for your hotel scene you should stick to a more classic look.
- the wine glass on the pulled table cloth looks wrong for two reasons: first, there is still wine in it, second, if the table cloth was pulled by thrown chairs or zombies or whatever happened, it is most likely, that the glass fell down. I just would remove it.

Other than that it looks really, really nice. You develop a sense for atmosphere. Stick to your hotel scenery and keep working on it!

Last edited by HeelX; 11/06/12 10:01.
Re: What are you working on? [Re: HeelX] #410611
11/06/12 10:43
11/06/12 10:43
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
Heya all, back from the bush and now I have to work on learning A8!
Good to see so many old faces still pluging away at projects...

Re: What are you working on? [Re: Nems] #410613
11/06/12 11:17
11/06/12 11:17
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

Expert
Realspawn  Offline

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
@xbox

the rooms i created all in wed. random would be cool
but as a non coder i have no idea how to do that
for now this works and the workshop will be soon on my
noob place. People can use it then to create there own
games with. All i do is create small basic stuff to learn from


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: What are you working on? [Re: Realspawn] #410614
11/06/12 11:34
11/06/12 11:34
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
@Nems: Welcome back!


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: What are you working on? [Re: Superku] #410618
11/06/12 12:13
11/06/12 12:13
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

Expert
Realspawn  Offline

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
the magical violin maze workshop is finished and on my page laugh
on to the next project laugh


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: What are you working on? [Re: Realspawn] #410657
11/06/12 18:45
11/06/12 18:45
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
Expert
ratchet  Offline OP
Expert

Joined: Apr 2008
Posts: 2,488
- the table cloth of the upper table looks unnatural, very starchy. In reality, it just hangs down.
- the knifes and forks are a bit to wide and flat. Especially spoons and forks are elegantly curved. They look at the moment like eating utensils in the Army.
- the plates look very modern, but if those are for your hotel scene you should stick to a more classic look.
- the wine glass on the pulled table cloth looks wrong for two reasons: first, there is still wine in it, second, if the table cloth was pulled by thrown chairs or zombies or whatever happened, it is most likely, that the glass fell down. I just would remove it.



That's why i don't like and don't stick to realistic games, too too much parameters and real world rules to follow, specially for lonewolves.

Borderlands world and style for example make you free from reality, no more way to stick to real world ruleS.
Same thing for cartoon games (WOW mmo etc ...) and other styles ... for indies it's lot more simple to follow laugh

Re: What are you working on? [Re: ratchet] #410658
11/06/12 18:51
11/06/12 18:51
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
to follow up on whats been said here about the dining set, to fix the dark lines around the silverware, when you bake your ao, you might want to hover the silverware a little above the table, then put them back down when the baking is done.

Re: What are you working on? [Re: lostclimate] #410665
11/06/12 21:20
11/06/12 21:20
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
@Lostclimate, AO will not baked into theses Models just made it to get more depth.

regards Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


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