|
Re: What are you working on?
[Re: Damocles]
#407891
09/20/12 14:18
09/20/12 14:18
|
Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
|
3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
|
yes ^^ heelx and SFMAT4 told me the same
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
|
|
|
Re: What are you working on?
[Re: rvL_eXile]
#407903
09/20/12 22:22
09/20/12 22:22
|
Joined: Jul 2001
Posts: 6,904
HeelX
Senior Expert
|
Senior Expert
Joined: Jul 2001
Posts: 6,904
|
|
|
|
Re: What are you working on?
[Re: Rondidon]
#407932
09/21/12 11:41
09/21/12 11:41
|
Joined: Jul 2001
Posts: 6,904
HeelX
Senior Expert
|
Senior Expert
Joined: Jul 2001
Posts: 6,904
|
Originally, I wanted to make a mode7 game, but things took a different shape in my head. But whatever, I defined a milestone document for a first prototype of what I want to do - if it turns out that it is what I want and what I can do, maybe you'll see a Racing Game in the Future. The assets I am working with are just placeholders, btw.
Last edited by HeelX; 09/21/12 11:42.
|
|
|
Re: What are you working on?
[Re: ratchet]
#407964
09/22/12 09:52
09/22/12 09:52
|
Joined: Feb 2011
Posts: 20
Neoxit
Newbie
|
Newbie
Joined: Feb 2011
Posts: 20
|
Working on a SpaceShooter Game, like a mix out of the X-Series and Freelancer. Maybe i'll compile it in Multiplayer, but it's just a Prototype v0008 version. U can already click the asteroids and scan for some minerals or ore. If you do so, u'll get an Information panel about the value inside the Asteroid. Then you can take it out with this crazy wuhuuuu greeeeeeenlaser. Some shadertests already in there. The Shipmodel and the Stationmodel ist NOT my work! (I'm no sucessfull 3D-Artist (u see the Asteroids? ^^))
|
|
|
|