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Re: Papers about Rendering Techniques [Re: Hummel] #421693
04/23/13 08:55
04/23/13 08:55
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
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Lübeck

Re: Papers about Rendering Techniques [Re: Slin] #421954
04/28/13 23:13
04/28/13 23:13
Joined: Mar 2006
Posts: 2,252
Hummel Offline
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Hummel  Offline
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Stuff-stuff-stuff, new stuff.

Re: Papers about Rendering Techniques [Re: Hummel] #423023
05/22/13 22:02
05/22/13 22:02
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Lübeck
Slin Offline
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As I didn´t find it in the list, here is THE article about premultiplied alpha: https://developer.nvidia.com/content/alpha-blending-pre-or-not-pre

Re: Papers about Rendering Techniques [Re: Slin] #423026
05/23/13 02:49
05/23/13 02:49
Joined: Mar 2006
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Hummel Offline
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Hummel  Offline
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It's actually there. wink

Re: Papers about Rendering Techniques [Re: Hummel] #424890
06/23/13 20:50
06/23/13 20:50
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Lübeck
Slin Offline
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Another paper which is probably there but I couldn´t find...:
https://graphics.stanford.edu/wikis/cs44...s-10-11-oit.pdf
About order independent alpha blending in dx11 and here is a post about implementing something like it in OpenGL: http://blog.icare3d.org/2010/07/opengl-40-abuffer-v20-linked-lists-of.html
One could probably get such an approach working for DirectX 9 as well, but of course with lots of overhead, but it could still be a solution for some cases as it could still perform better than doing the whole sorting on the CPU.

Re: Papers about Rendering Techniques [Re: Slin] #425113
06/27/13 07:35
06/27/13 07:35
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Lübeck
Slin Offline
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A very nice article on clustered shading: http://www.humus.name/Articles/PracticalClusteredShading.pdf

Re: Papers about Rendering Techniques [Re: Slin] #425228
06/29/13 15:44
06/29/13 15:44
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Hummel Offline
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Re: Papers about Rendering Techniques [Re: Hummel] #425259
06/30/13 17:23
06/30/13 17:23
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline OP
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Posts: 6,904
Thank you very much, the new AO papers are very interesting!

Re: Papers about Rendering Techniques [Re: HeelX] #430564
09/28/13 21:25
09/28/13 21:25
Joined: Aug 2002
Posts: 3,258
Mainz
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Re: Papers about Rendering Techniques [Re: oliver2s] #431260
10/12/13 10:14
10/12/13 10:14
Joined: Mar 2011
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Budapest
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@oliver2s: have you used it? it sounds practical to avoid mipmap border blendings of compound textures...


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