2 registered members (dr_panther, 7th_zorro),
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Re: What are you working on?
[Re: Hummel]
#406371
08/18/12 12:03
08/18/12 12:03
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Joined: Apr 2008
Posts: 650
Sajeth
User
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User
Joined: Apr 2008
Posts: 650
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nice, I like it. you should add some kind of flare sprite or something like that to the lights
Teleschrott-Fan.
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Re: What are you working on?
[Re: txesmi]
#406511
08/22/12 09:56
08/22/12 09:56
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Joined: Mar 2011
Posts: 3,150 Budapest
sivan
Expert
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Expert
Joined: Mar 2011
Posts: 3,150
Budapest
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not really a visual thing: inside my editor I'm just extending my AI and pathfinder functionality with real time building placement that updates area and tile data, thus the pathfinder will be able to handle more levels, more exactly ground level and 2 building floors (= gates, walls, and towers), with acceptable memory and hopefully minimal processing time increase: so basically the 2D pathfinder will be a pseudo 3D system, just suitable for my purposes... (the green flags mark newly created clusters: building areas or other areas cut off from their original cluster by the buildings)
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Re: What are you working on?
[Re: Rondidon]
#406715
08/27/12 19:52
08/27/12 19:52
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Joined: Nov 2008
Posts: 354 saeculum II
MPQ
Senior Member
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Senior Member
Joined: Nov 2008
Posts: 354
saeculum II
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@sivan: looks really promising, keep it up, like it!
new project in early stage...
Intel Xeon X3450 2,66GHz | Mushkin 8 Gib | Zotac GTS250 + 7300LE | A8.3 com
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Re: What are you working on?
[Re: Rondidon]
#406718
08/27/12 21:26
08/27/12 21:26
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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@rondi, sieht verdammt gut aus! Habe fast nicht zu meckern, doch kannste die Schatten vllt was dunkler machen?! finde die sind was zu hell geraten. Vllt die Sättigung von den Schirmen ein klein bisschen runter drehen, finde die stechen zu sehr aus der Szene herraus. Und evtl noch ein zweites Graß Model/Sprite erstellen, finde das sieht sehr künstlich aus , vllt hilft es auch bisse zu scalen, das ist einfach zu Perfekt von der höhe her Aber im Allgemeinen... Respekt Gruß rvL_eXile
Last edited by rvL_eXile; 08/27/12 21:27.
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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