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Re: What are you working on?
[Re: lemming]
#405545
08/01/12 21:52
08/01/12 21:52
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Joined: Dec 2008
Posts: 1,218 Germany
Rackscha
Serious User
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Serious User
Joined: Dec 2008
Posts: 1,218
Germany
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Whoho, seamless portalblending is working^^ http://www.youtube.com/watch?v=OGD6HJMs5-0&feature=youtu.beSpecial thanks goes to Hummel for writting a clippingbox for me, which is required for the smooth blending when walking through ps: mh why isnt the youtube function not working? o.O Greetings Memnarch
Last edited by Rackscha; 08/01/12 21:55.
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development
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Re: What are you working on?
[Re: Espér]
#405558
08/02/12 09:33
08/02/12 09:33
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Joined: Jul 2011
Posts: 55 Berlin, Germany
Sammy32
Junior Member
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Junior Member
Joined: Jul 2011
Posts: 55
Berlin, Germany
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@Sammy: those textures are looking good, but a bit to steril.. Can xou add a more metalish look with Scratches and rusty parts under the paint?
Hello, thanks for the reply a little more "dirt" is yet to come, even I want it a little bit dirty but not too much. i hope you like the basic design? it is very modular and it is quickly to build scenes. best regards Sammy
- 3d Gamestudio Commercial - - ANET Pro - <JAVA | PHP | HTML | Flash > DEVELOPER
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Re: What are you working on?
[Re: Sammy32]
#405566
08/02/12 12:23
08/02/12 12:23
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Joined: Dec 2008
Posts: 1,218 Germany
Rackscha
Serious User
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Serious User
Joined: Dec 2008
Posts: 1,218
Germany
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@Sivian: Yes, there are a lot of possibilities. From a simpel portal clone to whatever. For example, someone here remonds the moview Hypercube?^^
I do my best to keep it as flexible as possible.
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development
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Re: What are you working on?
[Re: Rei_Ayanami]
#405571
08/02/12 13:49
08/02/12 13:49
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Joined: Dec 2008
Posts: 1,218 Germany
Rackscha
Serious User
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Serious User
Joined: Dec 2008
Posts: 1,218
Germany
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@Rei: Okay simple portal clone sounds a bit to easy, while it isnt ofcourse. My statement was more about the idea then the mechanic.
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development
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Re: What are you working on?
[Re: Rackscha]
#405588
08/02/12 19:26
08/02/12 19:26
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Joined: Jun 2009
Posts: 2,210 Bavaria, Germany
Kartoffel
Expert
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Expert
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
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I just worked again on my PP-Shaders. I changed the way of downsampling the image before adding the blur effect for the bloom. Before doing this I could't use more than 4x downsampling without getting aliasing problems (the bloom startet 'flickering' when the camera was moving which doesn't look good at all) ...but with my new shader I'm able to use more downsampling without much quality loss: I tried it with 40x and It still looked good (40x means dividing the X and Y resolution by 40 - so the actual size is only 1/1600 (0,39%) of the original image!) Here's a screenshot how the bloom looks with 40x D.S. ...oh I almost forgot: @Rackscha: looks very good. great job!
POTATO-MAN saves the day! - Random
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