Gamestudio Links
Zorro Links
Newest Posts
zorro 64bit command line support
by 7th_zorro. 04/20/24 10:06
StartWeek not working as it should
by jcl. 04/20/24 08:38
Data from CSV not parsed correctly
by jcl. 04/20/24 08:32
Zorro FIX plugin - Experimental
by jcl. 04/20/24 08:30
folder management functions
by VoroneTZ. 04/17/24 06:52
lookback setting performance issue
by 7th_zorro. 04/16/24 03:08
Zorro FIX plugin - Experimental
by flink. 04/14/24 07:46
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
3 registered members (7th_zorro, Aku_Aku, 1 invisible), 579 guests, and 1 spider.
Key: Admin, Global Mod, Mod
Newest Members
EternallyCurious, howardR, 11honza11, ccorrea, sakolin
19047 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 5
Page 169 of 554 1 2 167 168 169 170 171 553 554
Re: What are you working on? [Re: MasterQ32] #403448
06/20/12 13:29
06/20/12 13:29
Joined: Dec 2008
Posts: 1,218
Germany
Rackscha Offline
Serious User
Rackscha  Offline
Serious User

Joined: Dec 2008
Posts: 1,218
Germany
The above textured surfaces are normal level blocks, which have the same material assignes as the cube-model in the center


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development

Re: What are you working on? [Re: Rackscha] #403478
06/20/12 23:15
06/20/12 23:15
Joined: Jul 2002
Posts: 3,208
Germany
Error014 Offline
Expert
Error014  Offline
Expert

Joined: Jul 2002
Posts: 3,208
Germany
Thanks guys for the comments! laugh
The next chance to play this will be a public beta session that we hope will start in summer still, so not too long into the future!

For textures, we often use simple Paint (16x16 pixel tiles are surprisingly easy to make there). I've also tried the free edition of Graphics Gale, which is pretty nice laugh

Here's a video - I hope you like it!


... Uhm, I'm not posting too much on this, right? You guys would tell me if I post too much about this?


Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
Re: What are you working on? [Re: Error014] #403482
06/21/12 07:26
06/21/12 07:26
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
Originally Posted By: Error014
Thanks guys for the comments! laugh
The next chance to play this will be a public beta session that we hope will start in summer still, so not too long into the future!

For textures, we often use simple Paint (16x16 pixel tiles are surprisingly easy to make there). I've also tried the free edition of Graphics Gale, which is pretty nice laugh

Here's a video - I hope you like it!


... Uhm, I'm not posting too much on this, right? You guys would tell me if I post too much about this?


as always your game looks frickin amazing grin subscribed to your YT channel just now wink Spread the movie you posted around to some colleagues here at work, when the Demo comes out, I think we'll all have a go at it!

Looking forward to play it!

-D


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: What are you working on? [Re: Helghast] #403486
06/21/12 08:50
06/21/12 08:50
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
I just released the new version of my MapBuilder Editor. Have fun with it, of course for free laugh

You can check also the pathfinder demo, whose development screenshots and videos I posted here earlier. It's inside the editor, you can control 120 units in 4 groups. Please note it is not a finished system at all, but works on any terrain, if no long walls or too large entities are placed. I would be interested in how fast or slow it runs on your pc...


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #403652
06/23/12 11:29
06/23/12 11:29
Joined: Jul 2010
Posts: 283
Germany
J
jenGs Offline
Member
jenGs  Offline
Member
J

Joined: Jul 2010
Posts: 283
Germany
I am still working on my CEGUI plugin. It is allmost ready for release.
I need help with two points:

- I need to create the documentation. Where can I get this ugly gamestudio
documentation stylesheets? Is there any good (free) tool out there which helps
creating a documentation?

- I need to create a demo, to show off the CEGUI features. Do you have an idea
what kind of demo/project would be good for a gui demonstration?

Patrick

Re: What are you working on? [Re: jenGs] #403653
06/23/12 11:40
06/23/12 11:40
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
Expert
Rei_Ayanami  Offline
Expert

Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
GS Stylesheet: http://www.conitec.net/beta/css.css

Use any HTML Editor, or better, write a script to output HTML. Then combine to a chm or something. (If you want to keep the GS Style).


Look at other UIs and their presentation (Unity Asset Story, Ogre Wiki, etc)

Re: What are you working on? [Re: jenGs] #403654
06/23/12 11:44
06/23/12 11:44
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
I hope you'll insert automatic panel adjustment for different screen resolutions. So if I place panel lets say at "pos_x = 10" and "pos_y = 400", whatever I change resolution runtime, panel should stay at the proper position, updating it's X and Y automatically.


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: What are you working on? [Re: 3run] #403655
06/23/12 12:51
06/23/12 12:51
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Better yet, add springs and struts because not always is scaling/repositioning the right solution.


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: What are you working on? [Re: WretchedSid] #403657
06/23/12 13:18
06/23/12 13:18
Joined: Jul 2010
Posts: 283
Germany
J
jenGs Offline
Member
jenGs  Offline
Member
J

Joined: Jul 2010
Posts: 283
Germany
CEGUI has two positioning methods.
The unified positioning and absolute.
with the unified system you can align
the window to the left/right/top/bottom/center
side und use an relative offset to
define the distance to the border.
you can also use exact pixel offsets,
or a mix between relative and absolute
positioning sizing is possible too.
So yes, you can position your widgeds
resolution independent - or, if you don't like
this - not.

The premade skins are ugly, so I created a Win7 lookalike
skin.

Re: What are you working on? [Re: jenGs] #403662
06/23/12 16:52
06/23/12 16:52
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline
Expert
Rondidon  Offline
Expert

Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Working on the next step ...



Page 169 of 554 1 2 167 168 169 170 171 553 554

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1