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Re: What are you working on? [Re: PadMalcom] #400845
05/08/12 15:56
05/08/12 15:56
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline
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Rondidon  Offline
Expert

Joined: Aug 2002
Posts: 2,183
Germany, BaW�
It`s a photo .. but thanks for asking tongue .

Re: What are you working on? [Re: Rondidon] #400846
05/08/12 15:58
05/08/12 15:58
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
photorealistic photo grin


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #400855
05/08/12 20:28
05/08/12 20:28
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Its an Asian Bridge with some kind of restaurant maybe... don't know..
found this image on google and decided to create an near similiar model:


next model would be this tower:


thanks for you comments

regards Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: What are you working on? [Re: PadMalcom] #400859
05/08/12 21:02
05/08/12 21:02
Joined: Jul 2002
Posts: 3,208
Germany
Error014 Offline
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Error014  Offline
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Joined: Jul 2002
Posts: 3,208
Germany
Thanks to everyone for the comments!

The boss is the whole "shadow-wall-with-eyes"-kinda deal. Maybe I'll animate the eyes or something to make it seem a bit more "alive".
The player has an ability that allows him to summon shadow hands from the walls - I suppose we could use that art asset as well for this guy. But in honesty, we're a bit pressed for time, so I can't make any promises.

ratchet, thanks for the suggestion. And while I like the style of 3D dot game heroes, it is very different to ours - which I also like. And it is a bit late for such a big style change!
We had "hard coded" animations before, but we've replaced that animation system since. It looks good for most other characters, I feel (for instance, here's some of them dancing, but I do agree that the player's animation aren't too great yet. This perspective is a lot trickier to get right with this style, but I'm sure it's possible to do better. laugh

HeelX, yeah, balancing is still a big use here. Falling down is relatively easy at first (I've played this battle lots of times by now, so I tend to make fewer mistakes as the "standard player"), so I hesitate to add more punishment to that. But right now, it is still too easy a battle, so some tuning will have to be done.
If you fall down, not only do you lose time (which can be a problem in the latter stages of the fight, where the boss is pretty fast), but the laser will also be broken (the smoking one in the video), so you lose out and cannot attack this round. But that's hard to convey in a good way. I may resort to a simple sign telling the player about that in a room before this battle starts.


Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
Re: What are you working on? [Re: Error014] #400869
05/08/12 22:58
05/08/12 22:58
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

X
rayp  Offline

X

Joined: Jul 2008
Posts: 2,107
Germany
Working on fire and forget rockets
http://youtu.be/khY6RgyVYZI

greets

Edit:
Quote:
photorealistic photo
grin

Last edited by rayp; 05/08/12 23:03.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: What are you working on? [Re: rayp] #400872
05/09/12 00:13
05/09/12 00:13
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Quote:
Will it also have interior?

no an interior is not planned, but more buildings wink

regards Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: What are you working on? [Re: rvL_eXile] #400913
05/09/12 16:22
05/09/12 16:22
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
rayp, looking great!
Only thing I dislike is the trail at http://www.youtube.com/watch?feature=player_detailpage&v=khY6RgyVYZI#t=12s
0:13, when the rocket speeds up. It consists of multiple individual particles, which doesn't look good. Maybe try either the streak or beam flag. Or, if you have fps to spare, use more particles and place them at random places between the entitie's current pos and its pos from the last frame.


~"I never let school interfere with my education"~
-Mark Twain
Re: What are you working on? [Re: Germanunkol] #400914
05/09/12 16:32
05/09/12 16:32
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline
Expert
alibaba  Offline
Expert

Joined: May 2008
Posts: 2,113
NRW/Germany
@rayp
From where have you got those models?
Do you know any website, where i can buy sci-fi models like this?
And it look great in general btw ^^

Last edited by alibaba; 05/09/12 16:32.

Professional Edition
A8.47.1
--------------------
http://www.yueklet.de
Re: What are you working on? [Re: alibaba] #400918
05/09/12 17:47
05/09/12 17:47
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

X
rayp  Offline

X

Joined: Jul 2008
Posts: 2,107
Germany
Thanks guys ^^

Im still working on that fire effect, ill keep your advices in mind, Germanunkol. No i dont have fps for that grin

Models are mostly from thegamecreators.com and some from dexsoft, even i used some terminal 26 models. My rocketlauncher is from tgc too.

HAIL TO BOH_HAVOC for shade-c...giving a8 a good solid graphical look ! Man i love you

Edit: And thank you alibaba for your motion blur script grin ( edit: i think it was from you...)

Last edited by rayp; 05/09/12 18:01.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: What are you working on? [Re: rayp] #400942
05/10/12 10:13
05/10/12 10:13
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Update (new balcony):



Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


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