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Re: What are you working on? [Re: Otter] #399184
04/11/12 20:51
04/11/12 20:51
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
ah. still beautiful work, and its college wink good luck on your entry.

Re: What are you working on? [Re: lostclimate] #399190
04/11/12 21:56
04/11/12 21:56
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
Expert
ratchet  Offline OP
Expert

Joined: Apr 2008
Posts: 2,488
@Rondidon : That rocks laugh
Would you put a download link ? I would like to test the level on my good PC and on my EePC also !
To imporve FPS you can find lof ot tricks :
Shadows are the thing that takes the most power on games if not very optimised !
For trees : texture projection would be lot lot more fast !
And i don't know if you have distance managed for the grass visibility like in games ?

Have you sprites for distant trees ? big trick used by Far Cry and used today also !


@Otter :
I like your model as good as others !



Last edited by ratchet; 04/11/12 22:02.
Re: What are you working on? [Re: ratchet] #399191
04/12/12 03:30
04/12/12 03:30
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
Expert
F

Joined: Apr 2005
Posts: 4,506
Germany
@ratchet: Due to NDA reasons we are not allowed to give the levels away, unfortunately.


no science involved
Re: What are you working on? [Re: fogman] #399196
04/12/12 08:00
04/12/12 08:00
Joined: Dec 2003
Posts: 1,225
germany
gri Offline
Serious User
gri  Offline
Serious User

Joined: Dec 2003
Posts: 1,225
germany


@otter:
nice ship...seems like "Sindbad" killed a dragon somethere at his trail and bound its head to the bugsprit laugh


@fogmen:
rondi and you works both on this project ?
Ah I see it.... Astragon presents "Gardasee Manager" grin


"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
Re: What are you working on? [Re: gri] #399200
04/12/12 08:14
04/12/12 08:14

C
chris_oat
Unregistered
chris_oat
Unregistered
C




Re: What are you working on? [Re: ] #399350
04/14/12 13:52
04/14/12 13:52
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
Expert
MasterQ32  Offline
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
Debugging functions to check if client/server got the same hitholes and passthroughs



Visit my site: www.masterq32.de
Re: What are you working on? [Re: MasterQ32] #399355
04/14/12 14:12
04/14/12 14:12
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Bridge:


Need some polishing... Maybe i could contribute this pieces tomorrow... If i find any time grin

regards Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: What are you working on? [Re: rvL_eXile] #399356
04/14/12 14:17
04/14/12 14:17
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline
Expert
Rondidon  Offline
Expert

Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Great, dirty look and very professional polishing. Maybe you should work on a bigger demo level instead of single models. That`s also great for learning how to model efficiently without influencing the framerate too much. laugh



Re: What are you working on? [Re: Rondidon] #399415
04/15/12 06:35
04/15/12 06:35
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
Playing and still learning new physics laugh

Making 'simple' truck simulator grin


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: What are you working on? [Re: 3run] #399453
04/15/12 15:30
04/15/12 15:30
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
New one... WIP!



regards Sebastian

Last edited by rvL_eXile; 04/20/12 08:36.

Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


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