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Re: What are you working on? [Re: lostclimate] #399126
04/11/12 14:31
04/11/12 14:31
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline
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Rondidon  Offline
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Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Originally Posted By: lostclimate
@otter

not to beat a dead and probably decomposing horse, but i still dont get why you only use med. you are obviously very talented so why not use something that will push your talents more effectively?


You could heavily increase the quality level of your stuff by using a professional modelling tool like Blender. But I like the detail grade of the mesh and especially the bow. Great job. wink

Re: What are you working on? [Re: Rondidon] #399136
04/11/12 14:56
04/11/12 14:56
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Espér Offline
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Espér  Offline
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Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
changed a few things in my editor..

1st: Object Button list instead of 3D objects (scrolling with mouse wheel)
2nd: 3D (self-rotating) Preview when clicking a Button
3rd: Changing Daytime on the right
4th: Zoombuttons for the Preview + Resetbutton for the Preview
5th: Drag&Drop to shift preview-cam positions X and Z


<< direct Link >>

Last edited by Espér; 04/11/12 16:21.

Selling my Acknex Engine Editions (A7 Com & A8 Pro):
>> click here if you are interested <<
Re: What are you working on? [Re: Espér] #399149
04/11/12 16:27
04/11/12 16:27
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline
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Rondidon  Offline
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Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Some improvements at the Gardasee level + lighting














Re: What are you working on? [Re: Rondidon] #399151
04/11/12 16:37
04/11/12 16:37
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

X
rayp  Offline

X

Joined: Jul 2008
Posts: 2,107
Germany
Great looking. What does the framerate say about your level ? ^^

mfg


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: What are you working on? [Re: rayp] #399152
04/11/12 16:46
04/11/12 16:46
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline
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Rondidon  Offline
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Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Thanks to Slin who invested some hours in shadow optimizations it runs at 30-40 FPS at full detail grade with shadows, HDR, DOF and stuff in 720p resolution on my Geforce 8800 with 512MB video ram (~4 years old PC). 60-70FPS without shadows. It runs perfectly fine on newer PCs. So it`s still in the green area and playable. laugh



Re: What are you working on? [Re: Rondidon] #399162
04/11/12 17:51
04/11/12 17:51
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

X
rayp  Offline

X

Joined: Jul 2008
Posts: 2,107
Germany
That sounds ok (if its over 30 now). Hut off (Hut ab) grin


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: What are you working on? [Re: Rondidon] #399175
04/11/12 19:23
04/11/12 19:23
Joined: Dec 2002
Posts: 3,363
Vindobona (Ostarichi)
Harry Potter Offline
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Harry Potter  Offline
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Joined: Dec 2002
Posts: 3,363
Vindobona (Ostarichi)
Originally Posted By: Rondidon
Some improvements at the Gardasee level
I looks good, but it doesn't look like the Lake Garda. wink
For me it looks more like the Rhine river.

The trees are not typical for the Lake Garda, and the mountains around the Lake Garda are much higher.
Here some pictures:
Lake Garda - Trees and mountains
Lake Garda - Trees
Lake Garda - Mountains
A typical castle at the Lake Garda (Sirmione)

Re: What are you working on? [Re: Harry Potter] #399177
04/11/12 19:35
04/11/12 19:35
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
looks really nice rondi... But what do you thinking about to put some dirt under your objects? (painted on the terrain) Not much just a small line because right now it looks to much "right now its placed on the ground"... i'm missing the "the building stands there for a while" feeling wink
Hope you understand ...

regards Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: What are you working on? [Re: Harry Potter] #399179
04/11/12 19:50
04/11/12 19:50
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline
Expert
Rondidon  Offline
Expert

Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Thanks for your suggestions, Thomas.

The lake Garda also has some places where the mountains aren`t that high (and time-consuming wink ).

Nevertheless I`ll try to do my best and rework some parts of the level to fit better to the original. I´ll especially concentrate on the mountains in the background. I can`t change much on the vegetation and other details and make "that big and great level" because we don`t have a big budget. To make really great levels like yours I`d have to make my research photography work on the spot - and I`m afraid that wasn`t possible.





Quote:
Hope you understand ...

Yes, I understand. That`s a great idea. If there`ll be some time left in the end, I will get into that sort of fine-tuning.

Re: What are you working on? [Re: rayp] #399181
04/11/12 19:59
04/11/12 19:59
Joined: Feb 2010
Posts: 482
in deinem Kopf
Otter Offline
Senior Member
Otter  Offline
Senior Member

Joined: Feb 2010
Posts: 482
in deinem Kopf
@Rondidon: Bravo Bravissimo!
Ich wundere mich immer wieder was man aus dem ollen Gamestudio so alles rausholen kann.


Why i'm working with MED?
Just because I'm too lazy to use these high complex supertools.
This is mainly due to the long "learning curve"(eng.???) without visible success.
Click to reveal..
But with a bit luck, is this ship my ticket to a "kollage"(eng.???) for Multimedia art.
And they will force me to work with other 3d programs.
"Use it! Or endless pain will befall you!"




Now comes the fun part!
Details!!


Last edited by Otter; 04/11/12 20:09.

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