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Re: What are you working on? [Re: 3run] #397454
03/19/12 13:25
03/19/12 13:25
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
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darkinferno  Offline
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Joined: May 2009
Posts: 1,816
at my pc (duh)
Added a new download link for WrathOfAngels, http://www.opserver.de/ubb7/ubbthreads.php?ubb=showgallery&Number=397423
, so see if you get better speeds:
WrathOfAngels_proofOfConcept_+update1

[whoops wrong forum, ohwell, cant hurt]

Re: What are you working on? [Re: 3run] #397464
03/19/12 14:36
03/19/12 14:36
Joined: Apr 2005
Posts: 795
U.S.A. Michigan
exile Offline
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exile  Offline
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Joined: Apr 2005
Posts: 795
U.S.A. Michigan
New stuff added in my project

http://www.youtube.com/watch?v=yWw6LtFRCk8

Re: What are you working on? [Re: exile] #397466
03/19/12 15:27
03/19/12 15:27
Joined: Oct 2011
Posts: 1,082
Germany
C
Ch40zzC0d3r Offline
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Ch40zzC0d3r  Offline
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C

Joined: Oct 2011
Posts: 1,082
Germany
Looks good bro laugh
You would share this awesome blood with us please? grin
It looks like you are good in making particles, you have much of them laugh

Re: What are you working on? [Re: Ch40zzC0d3r] #397478
03/19/12 16:38
03/19/12 16:38
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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3run  Offline
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Joined: May 2009
Posts: 5,370
Caucasus
@exile! Nice video man laugh How you've archived that nice motion blur effect?


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: What are you working on? [Re: 3run] #397485
03/19/12 17:34
03/19/12 17:34
Joined: Apr 2005
Posts: 795
U.S.A. Michigan
exile Offline
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exile  Offline
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Joined: Apr 2005
Posts: 795
U.S.A. Michigan
@Chaos Coder: The blood's sprites themselves are mine, but the effect is made in PEB (which is an amazing tool), then refined in engine.

@3Run: The blur is just the standard gamestudio blur effect which is being affected by the mouse and other game variables laugh Check out this page as its where I got the base code (thanks alibaba).

http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=310431

Just tried the multiplayer and while it works, its very buggy. I will keep refining the engine to make this work. I ultimately plan to release this game along with an actual effective 3dgs multiplayer template when its all done and working laugh

Last edited by exile; 03/19/12 17:35.
Re: What are you working on? [Re: exile] #397494
03/19/12 18:27
03/19/12 18:27
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
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darkinferno  Offline
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Joined: May 2009
Posts: 1,816
at my pc (duh)
Added a video of our WrathOfAngels proof of concept:

[video:youtube]http://youtu.be/GlWzEkbaATY?t=20s[/video]

Re: What are you working on? [Re: darkinferno] #397512
03/19/12 22:08
03/19/12 22:08
Joined: Apr 2005
Posts: 795
U.S.A. Michigan
exile Offline
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exile  Offline
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Joined: Apr 2005
Posts: 795
U.S.A. Michigan
Looking great Darkinferno! Definitely a shoe in for the competition/contest! Oh BTW, could you clear your inbox? I have been trying to get ahold of you hahahaha.

Re: What are you working on? [Re: exile] #397517
03/19/12 22:59
03/19/12 22:59
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
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darkinferno  Offline
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Joined: May 2009
Posts: 1,816
at my pc (duh)
okay, will do

[CLEARED]

Last edited by darkinferno; 03/19/12 23:04.
Re: What are you working on? [Re: exile] #397521
03/19/12 23:45
03/19/12 23:45
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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Posts: 2,488
That's great DarkInferno laugh
Lot lot of good ideas ans stuff.

Now my taste and preferences :
-Bigger hand ? (two hands also ?)
-More animated hands when running/walking ?
-It's a demo but why not improve : animated and visible powers : i don't mean Skyrim like , but more Visual attractive and visible, more on screen.
-Hands moving with fists like when you run , you don't shoot at same time ? Or can only use powers when walking or strafing ?
- Normal map shader ? it will bring a lot in visual and seems really good for that type of game not so demanding on polygons ?

I like the concept of defend game , the powers and the world.

Keep it up !

Re: What are you working on? [Re: ratchet] #397523
03/20/12 00:00
03/20/12 00:00
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
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darkinferno  Offline
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Joined: May 2009
Posts: 1,816
at my pc (duh)
everything you mentioned is planned, we ran out of time, plus we had limitations since the HD3000 isnt the most powerful video card ever, this isnt a DEMO, its a proof of the concepts behind WrathOfAngels

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