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Re: What are you working on?
[Re: darkinferno]
#394978
02/18/12 14:58
02/18/12 14:58
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Joined: Apr 2008
Posts: 2,488
ratchet
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@DarkInferno : That's great work. I htink the blocky stones comes from that ruins was a building ? To make it more ruin and les perfect squarre, you could mmake some stone breaks ? The green grass on trees and walls seems to be too much darker than the ambient lightening ? perhaps some luminosity / contrast adjustment ?
Last edited by ratchet; 02/18/12 14:59.
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Re: What are you working on?
[Re: fogman]
#395131
02/20/12 02:22
02/20/12 02:22
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Joined: Mar 2006
Posts: 2,252
Hummel
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Re: What are you working on?
[Re: Hummel]
#395154
02/20/12 12:13
02/20/12 12:13
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Joined: Apr 2008
Posts: 2,488
ratchet
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Posts: 2,488
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Low poly warrior WIP (some half hour modeling) for casual simple game. PC prototype , mobile after completition. Quick wip colour and rigged, ready for animation (one and half hour after: rigging , tweaking taked me all the time)
Last edited by ratchet; 02/20/12 14:15.
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