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Re: What are you working on?
[Re: sivan]
#393085
01/31/12 12:07
01/31/12 12:07
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Joined: Dec 2008
Posts: 1,218 Germany
Rackscha
Serious User
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Serious User
Joined: Dec 2008
Posts: 1,218
Germany
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@Nacrug: looks nice. i must admit, first i thought you're a troll. But it trully seems you are aware of what you're doing What are your previous experience in programming? Because, your result lokks pretty solid for a first post here Greetings Rackscha
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development
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Re: What are you working on?
[Re: nacrug]
#393092
01/31/12 15:12
01/31/12 15:12
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Joined: Dec 2003
Posts: 988 Germany, Magdeburg
JoGa
User
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User
Joined: Dec 2003
Posts: 988
Germany, Magdeburg
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@ damocles, sivan, Rondidon: Thanks for reply and the ideas! I made a model of a bag and some coins, which are rotating over the head. I added 2 radiationsprites, which are rotating in opposed direction. They are for standing out the bag and coins from the background. Hope, it looks better now - the paper scrolls are great ideas, too - I will add them. Thanks!
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Re: What are you working on?
[Re: JoGa]
#393093
01/31/12 15:23
01/31/12 15:23
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Joined: Jan 2002
Posts: 4,225 Germany / Essen
Uhrwerk
Expert
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Expert
Joined: Jan 2002
Posts: 4,225
Germany / Essen
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That bag looks perfect. Don't know about them sprites. Does not look like it fits the style on the shot, but maybe in motion it looks right?
Always learn from history, to be sure you make the same mistakes again...
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Re: What are you working on?
[Re: Rondidon]
#393134
01/31/12 19:37
01/31/12 19:37
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Joined: Apr 2008
Posts: 2,488
ratchet
OP
Expert
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OP
Expert
Joined: Apr 2008
Posts: 2,488
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@Joga : You could improve it by making it lot more popping up from the 3D scene with some blackline or other color border on the icon !
Last edited by ratchet; 01/31/12 19:38.
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