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battle of smielys #387983
11/26/11 17:21
11/26/11 17:21
Joined: Feb 2010
Posts: 886
Random Offline OP
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Random  Offline OP
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Posts: 886
VIDEO LINK

While sparring money for my main project "Tarrox", I found a funny 2d game called "smiely wars".
So I also wanted to make a game with psycho smiely with epic weapons.
This is just for fun and only because my I have to wait for a while to continue my main project Tarrox.

PS: This project is like 35% finished.

Critic, opinions and ideas please ^^



Re: battle of smielys [Re: Random] #388023
11/27/11 10:01
11/27/11 10:01
Joined: Jun 2011
Posts: 133
N
nomis23uk Offline
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nomis23uk  Offline
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Joined: Jun 2011
Posts: 133
Does look good. how come you have to wait to finish Tarrox? somone doing some coding for you?

nomis


A8 Pro
Windows 7 64bit
QuadCore i7, 6 gb ram, ATI 5970
Re: battle of smielys [Re: nomis23uk] #388057
11/27/11 18:36
11/27/11 18:36
Joined: Feb 2010
Posts: 886
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No, I am the coder.
I am sparring some money for models and animations.
I already solved the you problem and stuff like that.
So I am just waiting for models (money :D)



Re: battle of smielys [Re: Random] #388058
11/27/11 18:43
11/27/11 18:43
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
MORE GORE AND BLOOD !!!! like this idea! keep it up


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: battle of smielys [Re: rvL_eXile] #388068
11/27/11 22:01
11/27/11 22:01
Joined: Jun 2011
Posts: 133
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nomis23uk Offline
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nomis23uk  Offline
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N

Joined: Jun 2011
Posts: 133
ah no worries Random look forward to another installment from you laugh // goes to youtube and searches for Tarrox tongue


A8 Pro
Windows 7 64bit
QuadCore i7, 6 gb ram, ATI 5970
Re: battle of smielys [Re: nomis23uk] #388080
11/28/11 00:47
11/28/11 00:47
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
Great laugh

If you will bring some movement to the smileys like some light blob body movement when they move, and som gelatine shader or other it will be great.

Keep it up !

Re: battle of smielys [Re: ratchet] #388088
11/28/11 03:07
11/28/11 03:07
Joined: Feb 2008
Posts: 3,232
Australia
EvilSOB Offline
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EvilSOB  Offline
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Joined: Feb 2008
Posts: 3,232
Australia
Moar noize, moar blood, huger gunz, moar animations!!!

Serious-face enabled::: Suggestions...
'Tis looking good, and I dare say, all the above are already in the works.

I like rachet's idea of the blobby movement. I think it would fit. ATM it looks
kinda pacman-ish. (but its only at 35%, so I will let you off for now wink )

And when I say bigger guns, I mean PHYSICALLY bigger, not more damaging.
The models youve shown look cool, just scale them up a bit so they look 'super-sized'.
Picture a 10 year-old wielding an M60! Final Fantasy style.

And your smileys all have the same face ATM, right. Hard to tell from the vid.
Have you thought about giving the player more of a selection?
Stick to just a batch of the 'standard' emoticons I think.
... OR ... have the faces change depending on their health/mood...
or the player can have a choice based on the function-keys or something.
Along with some taunts as well... Gotta have taunts in a deathmatch scenario!

Oh, an I assume the red cubes are to be blood-splatter decals? I hope so!

Keep up the great workz!


"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
A8.30.5 Commercial
Re: battle of smielys [Re: EvilSOB] #388092
11/28/11 06:32
11/28/11 06:32
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
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Joined: May 2009
Posts: 5,370
Caucasus
Looks great, I agree with both previous posts! laugh About emotions, just make enemies have evil (angry) faces, that will do I guess. Other ways, looks good, keep it up wink


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: battle of smielys [Re: 3run] #388124
11/28/11 16:15
11/28/11 16:15
Joined: Feb 2010
Posts: 886
Random Offline OP
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Ok I added healthbars and lot more weapons, also an "how much enemies you killed text".
I am working on emotions and that blob effect (I have no idea how, but I will figure out) grin



Re: battle of smielys [Re: Random] #388153
11/28/11 19:31
11/28/11 19:31
Joined: Feb 2010
Posts: 886
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PS; Does somebody knows how to let the screen shake?



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