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would you use a 2d android based engine on your phone or tablet? #383371
09/19/11 19:26
09/19/11 19:26
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline OP
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lostclimate  Offline OP
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Bay City, MI
well ive been doing a lot of android work recently, and since ive got my phone i have been thinking about how fun deving would be on it on the go. I know its not super practical, but i think its doable.

my question:

would you use something similar to game maker on your phone or tablet?

Re: would you use a 2d android based engine on your phone or tablet? [Re: lostclimate] #383405
09/20/11 06:40
09/20/11 06:40
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
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Quad  Offline
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Are you asking that editor and the engine is on the device, like you create the game on device, or a regular 2d engine for games?

I am working on a 2d engine myself, much like rpg-maker. Editors are so far php-based web apps, which theoritically can be used on mobile devices too.


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Re: would you use a 2d android based engine on your phone or tablet? [Re: Quad] #383452
09/20/11 18:12
09/20/11 18:12
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline OP
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lostclimate  Offline OP
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editor and engine on the device laugh i like your idea too laugh it would be pretty much icon based only having you type in values, no real coding like the way you can make games without code with game maker (im much to lazy to write a text parser that has to read other peoples code and debug and whatnot and i think coding on a phone would be a bitch, and i also think that is an understatement) laugh

Re: would you use a 2d android based engine on your phone or tablet? [Re: lostclimate] #383467
09/20/11 19:46
09/20/11 19:46
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
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You can create something like UDK kismet(connecting boxes with lines) for the scripting part, though that would still require a parser. It could be used well enough on a tablet.

I am going all Java right now, but for the sake of getting experience i am thinking of switching to NDK. (I already built a somewhat successful android app with java sdk, market link)
my engine, looks more like a framework than an engine for now.

Last edited by Quad; 09/20/11 19:59.

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Re: would you use a 2d android based engine on your phone or tablet? [Re: Quad] #383486
09/20/11 22:54
09/20/11 22:54
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
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I would be more interested in real programming on a tablet device.


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Re: would you use a 2d android based engine on your phone or tablet? [Re: Joozey] #383489
09/20/11 23:06
09/20/11 23:06
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline OP
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if i had a tablet i'd consider it. unfortunately, i am poor. laugh

although i might consider it anyways, if done right i might be able to pull it off on a smaller screen. i could just have scaled down icons, and the one your moving is scaled up in a small view port so you can read it easier.

and it'd definitely control the code a lot better and make parsing less debug worthy.

Last edited by lostclimate; 09/21/11 04:03.

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