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Re: What are you working on?
[Re: DLively]
#382538
09/09/11 06:51
09/09/11 06:51
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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try to make a TowerDefence Game... Not started with the Code yet, only Graphics ^^ The worst thing ... Measurement... uhhmmm... DAMN (~2k Polys) (around 200k Polys) cYa Sebastian
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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Re: What are you working on?
[Re: PadMalcom]
#382544
09/09/11 09:53
09/09/11 09:53
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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Hey PadMalco, no i dont use a Multi Tex Shader... The Terrain got 2x 2048² Maps. Mhhh Lite-C , think this is not supported in A6 . cYa Sebastian
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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Re: What are you working on?
[Re: Joozey]
#382834
09/13/11 09:14
09/13/11 09:14
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
Expert
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Expert
Joined: Jun 2006
Posts: 2,640
Earth
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It looks great, BUT: a) texture seams. The texture's nice, but there's seams that are annoying. b) why on earth are you using a - what - 30 sided (?) Icosphere?! Make it much, much smoother, add details! Because the ship/fighter seems like it's a small one (cause it moves/rotates so fast) it looks like the planet, too, is very small, and at this distance it looks to me like you should be able to see mountains, craters, etc. Since the planet is the one main object on the screen (and in space there won't ever be much more than that planet), make it something interesting to look at! Adding craters and the like could also increase the sense of orientation for the player. c) at 0:45 - is that a lag in the video? Why is it lagging? there's hardly anything on the screen? It just doesn't seem right that the fps is so low... Or is this simply the recording? d) One thing these type of games really suffer from is the weird movement of the shots: When you shoot, you'll see the second projectile at exactly the same place where you saw the first one just a split second before, so it often looks like they're hardly moving. To make this less bad, you can use a model/particle/sprite that is blurred on it's texture (in the direction it's moving) to give it a sense of motion blurring. Just an idea, dunno how it'll look on your game...
That said, I really like the concept. Don't make this another one of the dead ones, it could be very simple to make a great game out of this, since the mechanics seem simple enough yet very enjoyable.
~"I never let school interfere with my education"~ -Mark Twain
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Re: What are you working on?
[Re: Germanunkol]
#382852
09/13/11 12:15
09/13/11 12:15
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Joined: Oct 2004
Posts: 4,134 Netherlands
Joozey
Expert
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Expert
Joined: Oct 2004
Posts: 4,134
Netherlands
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a) that's the top I guess, needs more polies to have it somewhat worked away. b) You're right, I'll give the planet more polies soon. But there will be many levels with planets, craters etc. are a lot of work to create procedurally when you got a random biosphere on each planet. Still it's nice to see details, just 1) hard to achieve a convincing unified look and 2) time consuming, and I need to work on so many more parts, esp. scripting side. I'm not an artist, I just try to make a solid framework for the game, but in the meantime make it look cool enough without too much effort to not loose my motivation. c) recording lag, average fps is 60 with fps_max = 60; d) Not sure what you mean, perhaps its just a recording "feature"?
Click and join the 3dgs irc community! Room: #3dgs
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Re: What are you working on?
[Re: Joozey]
#382914
09/13/11 20:54
09/13/11 20:54
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
Expert
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Expert
Joined: Jun 2006
Posts: 2,640
Earth
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d) might really be because of the recording. Still, I found shots look better when they're faded. But it's nothing of high priority.
Good luck with the project!
~"I never let school interfere with my education"~ -Mark Twain
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