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#364610 - 03/19/11 16:05 Assault! - V0.80 - Multiplayer 4VS4 Shooter
painkiller Offline
Serious User

Registered: 08/23/09
Posts: 1317
Loc: Spain
Assault! is a Multiplayer 4VS4 Third Person Shooter. You will take place on the battlefield as a Marine Soldier or Resistance Soldier, your goal is to eliminate the other team.

http://www.indiedb.com/games/assault



Download link V0.80 (3/19/2011)
http://www.mediafire.com/?t45t159krkkly4d
mirror http://www.gamefront.com/files/20139900/Assault_080.zip
mirror 2 http://www.moddb.com/downloads/assault-v080-released

New Features in V0.80

-Shotgun Reload Fixed
-Crawling added
-AS_Ship map added
-HitBox system improved (you will make different damage on different body parts)
-Now you can switch weapon while reloading
-W-16 Cartridge changed to a curved one
-Now you get four clips instead of three each round
-Dynamic Shadows for Players
-Grenades explode in less time
-Using now Shade-C Volumetric Light Rays
-Now you can see you Team members names above his head.
-You will also be able to toggle fire mode between Full-auto and Semi-automatic mode in weapons which have it available.

New Features in V0.79

-Added Admin controls to prevent ghost players and round crashes
-Now you get 1000$ if your team wins the round.
-Weapon panel bug fixed (again)

New Features in V0.78

-Crash bug fixed (I hope)
-Round Bug fixed
-Weapon panel bug fixed

New Features in V0.77

-Crash bug when joining game fixed
-Environment map shader added for blue car

New Features in V0.76

-Chat bug Fixed
-Jump bug fixed

New Features in V0.75

-Level lighting improved (crates now with lighmaps and cars brightness changed)
-Hide player when sniper
-Chat system redone and fixed
-Deaths panel fixed
-Bug zoomed mode sometimes got stuck fixed
-Jump Fixed
-Recoil added (intensity depends of weapon)
-Footsteps volume changed

New Features in V0.70

-Fixed A and D keys inversed in Spectator mode
-Movement improved (abs speed it's the same in all directions)
-Added Statistics panel between rounds
-Added mouses sensitivity option in settings
-Shooting system improved
-Added grenades (one per round) and more weapons (see screenshot)
-Added money system to buy weapons
-If you survived last round and you don't buy a new weapon, you will save your last weapon, if you died last round and you don't buy a new weapon you will appear with the uzi as default
-Added a info panel to show who killed whom and with what weapon
-Added bullet traces
-Now you don't have to enter server's ip always you want to play, instead I'm using an dyndns host (assault.dyndns.org) and the server id is saved in settings panel, which you can change to your friend's ip if you want to play a game in another server.

Screenshots (right click-open in new tab to see at full res)







[img]http://img341.imageshack.us/img341/5374/23669015.jpg[/img]
[img]http://img402.imageshack.us/img402/6213/18579457.jpg[/img]
[img]http://img262.imageshack.us/img262/5747/38991012.jpg[/img]
[img]http://img59.imageshack.us/img59/2172/37241696.jpg[/img]


Edited by painkiller (03/20/11 11:36)
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#364622 - 03/19/11 16:58 Re: Assault! - V0.80 - Multiplayer 4VS4 Shooter [Re: painkiller]
xxxxxxx Offline
User

Registered: 01/02/11
Posts: 797
Loc: Da wo du nicht bist! Muhahaha!
Originally Posted By: painkiller

WHY??? I want to play this great game!!! cry
EDIT: BIG LOL!
xxxxxxx


Edited by xxxxxxx (03/19/11 17:03)
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#364623 - 03/19/11 17:03 Server Online: Assault! - V0.80 - Multiplayer 4VS4 Shooter [Re: xxxxxxx]
painkiller Offline
Serious User

Registered: 08/23/09
Posts: 1317
Loc: Spain
Server Online now


Edited by painkiller (03/19/11 17:03)
_________________________
3D Gamestudio A8 Commercial
AMD Athlon II X3 445 3.10 Ghz
4GB RAM
Sapphire Radeon HD 6870 1GB

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#364627 - 03/19/11 17:42 Re: Server Online: Assault! - V0.80 - Multiplayer 4VS4 Shooter [Re: painkiller]
kadir Offline
Newbie

Registered: 11/08/09
Posts: 12
Loc: Turkey Ankara
What is the server ip number. I want to play this game to big 3d game studio community.
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#364629 - 03/19/11 17:55 Re: Server Online: Assault! - V0.80 - Multiplayer 4VS4 Shooter [Re: kadir]
alibaba Offline
Serious User

Registered: 05/05/08
Posts: 1824
Loc: NRW/Germany
Server seens to be offline
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Commercial Edition
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#364656 - 03/19/11 20:54 Server Online: Assault! - V0.80 - Multiplayer 4VS4 Shooter [Re: alibaba]
painkiller Offline
Serious User

Registered: 08/23/09
Posts: 1317
Loc: Spain
I've just opened server.

The image on first post as well as this one changes automatically to current official server state.




Edited by painkiller (03/19/11 21:02)
_________________________
3D Gamestudio A8 Commercial
AMD Athlon II X3 445 3.10 Ghz
4GB RAM
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#364661 - 03/19/11 21:52 Re: Server Online: Assault! - V0.80 - Multiplayer 4VS4 Shooter [Re: painkiller]
Xarthor Offline
Expert

Registered: 07/20/02
Posts: 4436
Loc: Germany, Luebeck
Well it just crashed again for me (before going to buy-screen).

As I said some improvement suggestions:
- make duck/stand up faster
- let the player hold their breath in sniping mode for a short time, but increase breathing for some time afterwards. if the player holds his breath too long, maybe even reduce the HP or just go to very heavy breathing
I know that this might cause some advantage for snipers, but its worth a test I guess
- I could fire 3-bullet burst shots with the pistol. Is that intended?
- A re-configureable key setup would be nice

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#364727 - 03/20/11 11:54 Re: Assault! - V0.80 - Multiplayer 4VS4 Shooter [Re: Xarthor]
painkiller Offline
Serious User

Registered: 08/23/09
Posts: 1317
Loc: Spain
I've been thinking about Assault! gameplay, and I think personally I prefer a First person view. What do you think? Keep it being 3rd person, switch it to first person, or maybe allow the player to choose a First or Third person view?

Originally Posted By: Xarthor
Well it just crashed again for me (before going to buy-screen).

As I said some improvement suggestions:
- make duck/stand up faster
- let the player hold their breath in sniping mode for a short time, but increase breathing for some time afterwards. if the player holds his breath too long, maybe even reduce the HP or just go to very heavy breathing
I know that this might cause some advantage for snipers, but its worth a test I guess
- I could fire 3-bullet burst shots with the pistol. Is that intended?
- A re-configureable key setup would be nice


Thanks for your suggests Xarthor. About gun firing 3-bullets shots, I think is impossible, do you have a low frame-rate?


Edited by painkiller (03/20/11 11:54)
_________________________
3D Gamestudio A8 Commercial
AMD Athlon II X3 445 3.10 Ghz
4GB RAM
Sapphire Radeon HD 6870 1GB

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#364730 - 03/20/11 12:19 Re: Assault! - V0.80 - Multiplayer 4VS4 Shooter [Re: painkiller]
3run Online
Expert

Registered: 05/05/09
Posts: 4230
Loc: Caucasus
I think it's better to have only one view in game...
Mixing them isn't a good idea... I prefer FPS.
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#364732 - 03/20/11 12:44 Re: Assault! - V0.80 - Multiplayer 4VS4 Shooter [Re: 3run]
the_clown Offline
User

Registered: 11/01/08
Posts: 894
The view perspective is a rather important decision of design. Making the user choose between both (first- and third person) always feels cheap in my opinion. So, whatever you choose, concentrate on one perspective.

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