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Re: wanted to share my working player/camera control action C++ app [Re: Anonymous2009] #265661
05/13/09 14:59
05/13/09 14:59
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
@kiwiboy

this code is meant for use with engine sdk and c++ (probably with visual c++ 2008 express or code::blocks), not with lite-c


3333333333
Re: wanted to share my working player/camera control action C++ app [Re: Quad] #266706
05/19/09 10:14
05/19/09 10:14
Joined: Apr 2009
Posts: 298
Southern Oceans
KiwiBoy Offline
Member
KiwiBoy  Offline
Member

Joined: Apr 2009
Posts: 298
Southern Oceans
Oh ok, thanks...


Use the 'manual' Luke, the manual is your friend. 'Self reminder' smile

My WebPage
Re: wanted to share my working player/camera control action C++ app [Re: KiwiBoy] #269267
06/02/09 13:01
06/02/09 13:01
Joined: Aug 2003
Posts: 127
Berlin, Germany
C
CHaP Offline
Member
CHaP  Offline
Member
C

Joined: Aug 2003
Posts: 127
Berlin, Germany
THX a lot!

Now I can learn more about 3dg using with c++.

Good work!

Re: wanted to share my working player/camera control action C++ app [Re: Neurosys] #278079
07/12/09 02:24
07/12/09 02:24
Joined: Apr 2005
Posts: 69
G
Goodberry Offline
Junior Member
Goodberry  Offline
Junior Member
G

Joined: Apr 2005
Posts: 69
you absolutely rock. Thank you so much smile

Re: wanted to share my working player/camera control action C++ app [Re: Quad] #282642
08/02/09 20:09
08/02/09 20:09
Joined: Aug 2008
Posts: 61
Neurosys Offline OP
Junior Member
Neurosys  Offline OP
Junior Member

Joined: Aug 2008
Posts: 61
@Quadraxas

just to clarify for everyone, it was using VC++ 2005, setup via the instructions in the 3dgs manual for vc++ 2005. DX8 I think. ( i run dx 10 but i think it uses the libs for 8 so i had to install them)

@everyone else

Your welcome smile glad you like it. would love to see anything you guys make with/from it. I'm getting back into 3dgs so I will post more stuff too I hope soon.


See more code and crap @ www.neuroticnetworks.com
Re: wanted to share my working player/camera control action C++ app [Re: Anonymous2009] #282930
08/04/09 17:08
08/04/09 17:08
Joined: Aug 2008
Posts: 61
Neurosys Offline OP
Junior Member
Neurosys  Offline OP
Junior Member

Joined: Aug 2008
Posts: 61
w0000t w00000t 2,500 VIEWS in 11 months!!
227 views per month
56 views per week
8 Views PER DAY!!!

my forum posts now officially get more traffic than my website smile


See more code and crap @ www.neuroticnetworks.com
Re: wanted to share my working player/camera control action C++ app [Re: Neurosys] #363552
03/13/11 11:35
03/13/11 11:35
Joined: Jan 2011
Posts: 3
Germany
TheGringe Offline
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TheGringe  Offline
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Joined: Jan 2011
Posts: 3
Germany
This question might be stupid, because others seem to get the code to work, but I wonder which map shall be loaded. Should I create it on my own, is it an example-map from an older GS-version (I have GS8) or have you uploaded it and I don't know it?

And does it also work without mtlFX.h? I don't have it so I commented that header out and it works (apart from the map-problem).

But though I don't get it work yet, it helped me a lot; thank you.

Last edited by TheGringe; 03/13/11 11:50.
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