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Re: Shade-C v0.91 BETA S1 [Re: darkinferno] #356383
02/01/11 17:21
02/01/11 17:21
Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
TheShooter Offline
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TheShooter  Offline
User

Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
this looks all so great. But how can I apply the godrayses to 1 or more lights??

grin

vG


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One mistake and you have to support it for the rest of your life.

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Re: Shade-C v0.91 BETA S1 [Re: TheShooter] #356392
02/01/11 17:56
02/01/11 17:56
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Looks very nice, I like the moving and rotating light(cube) very much.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

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Re: Shade-C Demo [Re: Quad] #356423
02/01/11 21:41
02/01/11 21:41
Joined: May 2009
Posts: 439
T
TerraSame Offline
Senior Member
TerraSame  Offline
Senior Member
T

Joined: May 2009
Posts: 439
Runs nicely (136 fps) on my old Sony Vios Desktop
2 Gig ram - Windows XP - Pentium(R)D - 3.00 GHz - NVIDIA GeForce 9800 GTX (Up-Dated Video Card)
Question: Will that work with my huge levels or will that be a frame rate killer?

Re: Shade-C Demo [Re: BoH_Havoc] #356435
02/01/11 23:41
02/01/11 23:41
Joined: Oct 2004
Posts: 900
Lgh
rojart Offline
User
rojart  Offline
User

Joined: Oct 2004
Posts: 900
Lgh
Hi,
With my GeForce GTX 465 I can see on the shadows & ssao some grain artifacts, but the rest looks just fantastic!

ps
don't forget me to the beta testing.


Regards, Robert

Quote
Everything should be made as simple as possible, but not one bit simpler.
by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P
Re: Shade-C Demo [Re: rojart] #356439
02/02/11 00:01
02/02/11 00:01
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
I get a creash that says something about not being able to load mtlDefaultBlock or something like that, then a level loads, then it crashes.

Re: Shade-C Demo [Re: lostclimate] #356446
02/02/11 00:33
02/02/11 00:33
Joined: Dec 2009
Posts: 217
Italy
PietroNifosi Offline
Member
PietroNifosi  Offline
Member

Joined: Dec 2009
Posts: 217
Italy
Unfortunately all I get is a bunch of messages which are all the same "can't compile effect ... bla bla bla", in the end I display a scene with a flame effect which looks pretty decent and the rest of the objects with no shader applied.
My current graphic card is an ATI Mobility Radeon HD 5470.

Last edited by PietroNifosi; 02/02/11 02:40.

Dear Fans, to celebrate our 500.000 downloads,
Evhacon 2 is now FREE TO PLAY on Amazon Underground!
HD Version: https://www.amazon.com/gp/product/B071FKSVG2
LD Version (Optimized for lower devices): https://www.amazon.com/gp/product/B0719TXFJN
Re: Shade-C Demo [Re: PietroNifosi] #356450
02/02/11 03:24
02/02/11 03:24
Joined: Jul 2010
Posts: 129
B
bk9iq Offline
Member
bk9iq  Offline
Member
B

Joined: Jul 2010
Posts: 129
Works with Frame Rate of 200+ on my GTX 260 Mobile
Everything is AWESOME ....


Last edited by bk9iq; 02/02/11 03:40.
Re: Shade-C Demo [Re: bk9iq] #356453
02/02/11 05:00
02/02/11 05:00
Joined: May 2009
Posts: 439
T
TerraSame Offline
Senior Member
TerraSame  Offline
Senior Member
T

Joined: May 2009
Posts: 439
Rojart... how did you zoom in so close?
I couldn't figure out how to move or zoom jut pan...

Re: Shade-C Demo [Re: TerraSame] #356469
02/02/11 08:13
02/02/11 08:13
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Online
Senior Expert
Quad  Online
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
use arrow keys


3333333333
Re: Shade-C Demo [Re: TerraSame] #356471
02/02/11 08:58
02/02/11 08:58
Joined: Oct 2004
Posts: 900
Lgh
rojart Offline
User
rojart  Offline
User

Joined: Oct 2004
Posts: 900
Lgh
Originally Posted By: TerraSame
Rojart... how did you zoom in so close?
I couldn't figure out how to move or zoom jut pan...

Yes, with cursor keys, as Quadraxas already said.

But when unable to move, another way is to go into the debug mode:
[SHIFT] + [F11]
[0]
... and now you can use the [W],[S],[A],[D] also.


Regards, Robert

Quote
Everything should be made as simple as possible, but not one bit simpler.
by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P
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