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Re: KarBOOM v0.1.2 with more gamepad support [Re: JibbSmart] #347773
11/18/10 21:02
11/18/10 21:02
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
I've just tried the game with a friend of mine (both keyboard) and it's awesome, he really liked it, too. He asked for online multiplayer and I said that the developer is working on it. "Then I will buy it immediately!" was his response. wink
So keep on with the good work!


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: KarBOOM v0.1.2 with more gamepad support [Re: Superku] #347788
11/19/10 03:37
11/19/10 03:37
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline OP
Expert
JibbSmart  Offline OP
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
grin Thanks Superku, that's really good to hear laugh I've been needing some motivation lately, and that has helped!

The game is coming along slowly but surely as I redesign and reprogram the menu to be navigable with the keyboard and/or gamepads. Needless to say it is tedious, replacing GS's nice "buttons" system with all this code.

Jibb


Formerly known as JulzMighty.
I made KarBOOM!
Re: KarBOOM v0.1.2 with more gamepad support [Re: JibbSmart] #347790
11/19/10 03:53
11/19/10 03:53
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
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Superku  Offline
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Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Don't give up on this game, I want to play it online!

Quote:
I redesign and reprogram the menu to be navigable with the keyboard and/or gamepads. Needless to say it is tedious


I've had to do this once, too. As I am rather lazy, I did not want to replace gamestudio's buttons that I've already had implemented, so I wrote very few lines of code to control the mouse by keyboard and gamepad and a function to simulate mouse clicks.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: KarBOOM v0.1.2 with more gamepad support [Re: Superku] #347791
11/19/10 03:57
11/19/10 03:57
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline OP
Expert
JibbSmart  Offline OP
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
Clever. I've got a long road ahead of me if I keep going like this, so I'll give that a go! Any hints?

Jibb


Formerly known as JulzMighty.
I made KarBOOM!
Re: KarBOOM v0.1.2 with more gamepad support [Re: JibbSmart] #347792
11/19/10 04:21
11/19/10 04:21
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
PM sent!


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: KarBOOM v0.1.2 with more gamepad support [Re: Superku] #347793
11/19/10 04:39
11/19/10 04:39
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline OP
Expert
JibbSmart  Offline OP
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
Wow. Very helpful! grin Thanks so much. If this was many years ago and we still had a user-rating system I'd give you 5 stars right now!

Jibb


Formerly known as JulzMighty.
I made KarBOOM!
KarBOOM: What's coming up... [Re: JibbSmart] #347844
11/19/10 22:43
11/19/10 22:43
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline OP
Expert
JibbSmart  Offline OP
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia

I'm gonna need bigger levels...

Jibb


Formerly known as JulzMighty.
I made KarBOOM!
Re: KarBOOM: What's coming up... [Re: JibbSmart] #347854
11/20/10 09:24
11/20/10 09:24
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
haha grin
That looks like fun!

What's with the dust-circles in the middle of the last screen? Are they not placed correctly?

How's the other stuff coming?
You're working on menus now, and networking comes next, correct?


~"I never let school interfere with my education"~
-Mark Twain
Re: KarBOOM: What's coming up... [Re: Germanunkol] #347860
11/20/10 11:29
11/20/10 11:29
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
Serious User
darkinferno  Offline
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
it looks like two cars reversed into each other, notice the hotspot mutator is on [if thats what its called]

Re: KarBOOM: What's coming up... [Re: darkinferno] #347877
11/20/10 14:38
11/20/10 14:38
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline OP
Expert
JibbSmart  Offline OP
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
Originally Posted By: darkinferno
it looks like two cars reversed into each other, notice the hotspot mutator is on [if thats what its called]
Exactly.
Originally Posted By: Germanunkol
How's the other stuff coming?
You're working on menus now, and networking comes next, correct?
That's right. I had a rough week and lost my motivation for about 10 days. I've got my motivation back, and wanted to step up the game with a HUD that accommodates for any number of players, hence the extra players and the new score display.

This coming week will see a better system for adding/removing players (this will probably mean you'll no longer be able to control more than one car with the same gamepad/keyset), some more HUD improvements, and hopefully some music. Once that update is out I'll be working on the lobby system and network play until that's ready.

Jibb


Formerly known as JulzMighty.
I made KarBOOM!
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