2 registered members (flink, Edgar_Herrera),
695
guests, and 0
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: What resolution do you want in KarBOOM?
[Re: Redeemer]
#376803
07/06/11 20:06
07/06/11 20:06
|
Joined: Oct 2006
Posts: 873
Shadow969
User
|
User
Joined: Oct 2006
Posts: 873
|
1280x1024 @Redeemer I play on a low resolution, like 640x480 or (sometimes) 800x600 just of curiosity - does it give a big performance boost in most cases?
|
|
|
Re: What resolution do you want in KarBOOM?
[Re: Shadow969]
#376805
07/06/11 20:16
07/06/11 20:16
|
Joined: Dec 2008
Posts: 1,660 North America
Redeemer
Serious User
|
Serious User
Joined: Dec 2008
Posts: 1,660
North America
|
just of curiosity - does it give a big performance boost in most cases? Screen resolution and lighting/shadow effects are the two biggest performance killers in almost all 3D renderers. Shaders can be a big one too.
|
|
|
Re: What resolution do you want in KarBOOM?
[Re: Shadow969]
#376806
07/06/11 20:17
07/06/11 20:17
|
mercuryus
Unregistered
|
mercuryus
Unregistered
|
The best available:
video_set(sys_metrics(0), sys_metrics(1), 32, 1);
|
|
|
Re: What resolution do you want in KarBOOM?
[Re: ]
#376816
07/06/11 20:45
07/06/11 20:45
|
Joined: Mar 2006
Posts: 3,538 WA, Australia
JibbSmart
OP
Expert
|
OP
Expert
Joined: Mar 2006
Posts: 3,538
WA, Australia
|
just of curiosity - does it give a big performance boost in most cases? Screen resolution and lighting/shadow effects are the two biggest performance killers in almost all 3D renderers. Shaders can be a big one too. AFAIK, shaders are the reason screen resolution matters so much. Pixel shaders, in particular. I haven't forgotten about your computer, Redeemer, for which I'll have some lower settings. The best available:
video_set(sys_metrics(0), sys_metrics(1), 32, 1); Of course The bootstrapper sets those as the default setting (if there isn't a config file to trump it), but I don't want to automatically start the game like that -- I like when games have a bootstrapper that allow me to play in windowed mode (depending on the kind of game), or at least choose my settings beforehand (most games seem to default to my secondary monitor's resolution, which is smaller). Jibb
Formerly known as JulzMighty. I made KarBOOM!
|
|
|
Re: What resolution do you want in KarBOOM?
[Re: JibbSmart]
#379506
08/03/11 14:41
08/03/11 14:41
|
Joined: Mar 2006
Posts: 3,538 WA, Australia
JibbSmart
OP
Expert
|
OP
Expert
Joined: Mar 2006
Posts: 3,538
WA, Australia
|
Discrepancies between client and server experience get more severe when playing with boost, and even more so with sapoi. By changing video_alpha on the client I can more easily see when and how badly this is happening: In motion, it's easy to see which is the client and which is the server, because the client is always a little behind. Jibb
Formerly known as JulzMighty. I made KarBOOM!
|
|
|
What music for KarBOOM?
[Re: JibbSmart]
#381569
08/29/11 21:38
08/29/11 21:38
|
Joined: Mar 2006
Posts: 3,538 WA, Australia
JibbSmart
OP
Expert
|
OP
Expert
Joined: Mar 2006
Posts: 3,538
WA, Australia
|
I'm working on music for KarBOOM, but not sure what style to go with. If anyone has examples of music they think would go well with KarBOOM, please post a link where I can listen to it for inspiration!
Jibb
Formerly known as JulzMighty. I made KarBOOM!
|
|
|
Re: What music for KarBOOM?
[Re: darkinferno]
#381574
08/29/11 22:28
08/29/11 22:28
|
Joined: Mar 2006
Posts: 3,538 WA, Australia
JibbSmart
OP
Expert
|
OP
Expert
Joined: Mar 2006
Posts: 3,538
WA, Australia
|
I was looking at Crash Bash stuff before. Classic! Part of me feels that the style doesn't fit my game's "character", but I can't figure out what KarBOOM's "character" is, and perhaps the music it ends up having will play a large part in determining that. Jibb
Formerly known as JulzMighty. I made KarBOOM!
|
|
|
Re: What music for KarBOOM?
[Re: JibbSmart]
#381577
08/29/11 22:48
08/29/11 22:48
|
Joined: Jul 2001
Posts: 6,904
HeelX
Senior Expert
|
Senior Expert
Joined: Jul 2001
Posts: 6,904
|
Funny. I was asked nearly the same thing this evening. I then browsed for about 2 hours iStockPhoto for their audio stuff, brainstorming for some new ideas for Razor, if it ever happens that I develop it.
So have a look at iStockPhoto.
Last edited by HeelX; 08/29/11 22:49.
|
|
|
|