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Re: Let's Play Minecraft! [Re: ventilator] #342577
09/29/10 12:27
09/29/10 12:27
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Soo... here is my current minecraft home:

http://cl.ly/aa6cccf00c1368600845
(I put my house on the highest mountain)

http://cl.ly/4f74d99d8dffe8520063
(The same from top of my house)

http://cl.ly/44b7d5e4536c717ff0b2
(My private mine. Goes from the top of the mountain down to the end of the world)

http://cl.ly/6326233011ed00b085d3
(The ground of my mine)

http://cl.ly/3ccf6721f40c08b46def
(Aaand, more from the ground of the mine)


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: Let's Play Minecraft! [Re: WretchedSid] #342579
09/29/10 13:12
09/29/10 13:12
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline
Serious User
PadMalcom  Offline
Serious User

Joined: Mar 2006
Posts: 1,993
Karlsruhe
I don't see any sense in this game. The description on Minecrafts Wiki says:

"Gameplay in Minecraft consists mainly of adding and destroying blocks on a map surrounded by water on all sides."

There are no goals, quests or anything. I guess the game is only interesting because of the technique and will get boring as well as Second Life did.

Re: Let's Play Minecraft! [Re: ventilator] #342580
09/29/10 13:54
09/29/10 13:54
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Originally Posted By: ventilator
did you just place a few thousand static entities or can you run around already?

So far it's only a 80x80x40 map with static entities.

Originally Posted By: ventilator
how did you do the visibility check so that only the surface blocks are visible?

At first I only create the top surface, then in another loop I fill visible holes (by checking an array).

The same scene as above renders now at 84fps (same speed without mipmapping). I reduce the entity count by merging nearby cubes of the same height.


(click to enlarge)

Now you can build/ place cubes, too, see the "tree" on the right-hand site of the picture.

EDIT: BTW nice home, Sid! I've created a home on a floating island, too, but it sucked to gather resources.

Last edited by Superku; 09/29/10 13:56.

"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Let's Play Minecraft! [Re: PadMalcom] #342582
09/29/10 14:03
09/29/10 14:03
Joined: Jul 2002
Posts: 5,181
Austria
Blattsalat Offline
Senior Expert
Blattsalat  Offline
Senior Expert

Joined: Jul 2002
Posts: 5,181
Austria
I totaly understand why this is so popular: people LOVE to create. no matter what. the less limitations the better! and minecraft (though i got bored quite fast by it) is a very well made sandbox for ideas. It cant beat my gamestudio- so i rather stick with that wink - but i can see why people like it.

I think redoing minecraft now is a waste of time. its out, the big guys will milk that cow and soon the gameworld will be flooded with games like that.

BUT: i think there is something that could be learned from this game type. Something that could be implemented into different games as well.

Adding problems or tasks to games and offering possibilities instead of sollutions can be quite interesting.
Imagine a rpg where the attacking hordes of orcs will be fought by self made catapults and wooden walls. If you place them wrong - you fuddlie up.


games should offer as much interactivity as possible. and mc offers a lot of it.
i hope to see mc will have a huge impact on upcoming games.


Models, Textures and Levels at:
http://www.blattsalat.com/
portfolio:
http://showcase.blattsalat.com/
Re: Let's Play Minecraft! [Re: Blattsalat] #342584
09/29/10 14:19
09/29/10 14:19
Joined: May 2002
Posts: 7,441
ventilator Offline
Senior Expert
ventilator  Offline
Senior Expert

Joined: May 2002
Posts: 7,441
yes, it wouldn't make sense to make a minecraft clone now but what makes minecraft great could be applied to many other game ideas.

Re: Let's Play Minecraft! [Re: ventilator] #342588
09/29/10 14:51
09/29/10 14:51
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
Expert
Rei_Ayanami  Offline
Expert

Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
"There are no goals, quests or anything. I guess the game is only interesting because of the technique and will get boring as well as Second Life did."

Well, Garrys Mod has also no goals and it is just great (while I would not buy Minecraft..)

Re: Let's Play Minecraft! [Re: Rei_Ayanami] #342593
09/29/10 15:52
09/29/10 15:52
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
I did not plan to copy the whole game, I've just wanted to give it a try with gamestudio('s rendering).
I've posted the result in the "Projects" forum.
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=342592&#Post342592


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Let's Play Minecraft! [Re: Superku] #342600
09/29/10 16:11
09/29/10 16:11
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Sorry for hijacking the thread, but this was what I hoped to see.
Just out of curiosity.
BTW, Damocles, stunning screenshots.

Re: Let's Play Minecraft! [Re: Pappenheimer] #342612
09/29/10 17:01
09/29/10 17:01
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
When you play minecraft, keep the following in mind: You will never ever be better than this guy; http://wimp.com/minecraftenterprise/


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: Let's Play Minecraft! [Re: WretchedSid] #342618
09/29/10 17:51
09/29/10 17:51
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
It is a nice game, played it some years ago when it was still alpha, but I grew bored of it quite fast. I think it has been preceded by eyezmaze's growcube game, e.g. the idea of blockworlds isn't new, this game just caught the attention of the more mainstream casual gamers/internet users. Dwarffortress is way more extended to do build/explore stuff, but also more for the abstract fetishists tongue.


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