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Re: Download Glorious Combat 3DGS code [Re: Redeemer] #326093
05/30/10 11:09
05/30/10 11:09
Joined: May 2010
Posts: 9
Croatia
D
dj_tommy_k Offline
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dj_tommy_k  Offline
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D

Joined: May 2010
Posts: 9
Croatia
Here it is, Glorious Combat in Lite-c.

Since im not that good in scripting, there could be something I have missed.

Feel free to change anything that I maybe converted wrong, and ofcourse post it here!

EDIT: I found the soultion to few problems and added PietroNifosi code for camera zoom, uploaded as GloriousCombat2.

Cheers!

Attached Files
Glorious Combat2.rar (318 downloads)
Last edited by dj_tommy_k; 03/05/11 21:48.
Re: Download Glorious Combat 3DGS code [Re: dj_tommy_k] #326100
05/30/10 11:57
05/30/10 11:57
Joined: Jul 2009
Posts: 1,198
Berlin, Germany
L
Liamissimo Offline
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Liamissimo  Offline
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L

Joined: Jul 2009
Posts: 1,198
Berlin, Germany
doesnt work for me, "use_ring" is undeclared.


"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen."
-JCL, 2011
Re: Download Glorious Combat 3DGS code [Re: Liamissimo] #326104
05/30/10 12:51
05/30/10 12:51
Joined: May 2010
Posts: 9
Croatia
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dj_tommy_k Offline
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dj_tommy_k  Offline
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Joined: May 2010
Posts: 9
Croatia
You're right, I was fooling around with some fire effects and forgot to delete that line, I uploaded it now without it and it should be working now.

Re: Download Glorious Combat 3DGS code [Re: dj_tommy_k] #326112
05/30/10 14:12
05/30/10 14:12
Joined: Jul 2009
Posts: 1,198
Berlin, Germany
L
Liamissimo Offline
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Liamissimo  Offline
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Joined: Jul 2009
Posts: 1,198
Berlin, Germany
Okay, now it works. But doesnt start because it can't find any of these pictures from the code...


"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen."
-JCL, 2011
Re: Download Glorious Combat 3DGS code [Re: Liamissimo] #326124
05/30/10 15:23
05/30/10 15:23
Joined: May 2010
Posts: 9
Croatia
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dj_tommy_k Offline
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dj_tommy_k  Offline
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Joined: May 2010
Posts: 9
Croatia
Download original Glorious Combat files, and make sure you type all #define PRAGMA_PATH "location to folder" lines in main.c. For example:

#define PRAGMA_PATH "C:\Glorious Combat\Models"

Hope it works!

Re: Download Glorious Combat 3DGS code [Re: dj_tommy_k] #326128
05/30/10 15:49
05/30/10 15:49
Joined: Oct 2006
Posts: 470
Balkan
Ganderoleg Offline
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Ganderoleg  Offline
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Joined: Oct 2006
Posts: 470
Balkan
O.k. I placed your c's in old, wdl-based Glorious Combat folder, changed main script, erased wdl's (they were creating errors for some reason?), Moved all essets from folders to main folder & it all went smooth & great cool

...but once the level is loaded I get error: invalid pointer or handle in handle_bone_control & invalid pointer or handle in handle_target confused


>>Demos free3DModels Tutorials<<
>>>>>>> by Pavle Nikolic <<<<<<<

Re: Download Glorious Combat 3DGS code [Re: Ganderoleg] #326219
05/31/10 09:25
05/31/10 09:25
Joined: May 2010
Posts: 9
Croatia
D
dj_tommy_k Offline
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dj_tommy_k  Offline
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D

Joined: May 2010
Posts: 9
Croatia
Unfortunately I was using old version of lite-c, now I updated to the latest version and got the same problem with pointers and handles.

I set "warn_level" to 1 and in "functions.c" in "handle_weapon_collision()" deleted "you=animate_ent" line and IGNORE_YOU in c_trace.
Then changed "if(you!=NULL)" to "if(you!=NULL && you!=animate_ent)".

EDIT: Works better with only IGNORE_YOU deleted in c_trace without other changes.
It looks like everything is working now but the weapon collision is a bit jerky, as the combatants sometimes hit something in mid air.

Hopefully, someone with more knowledge would look at the code and see what we are missing.

Last edited by dj_tommy_k; 05/31/10 16:59.
Re: Download Glorious Combat 3DGS code [Re: dj_tommy_k] #326880
06/03/10 16:18
06/03/10 16:18
Joined: Dec 2009
Posts: 217
Italy
PietroNifosi Offline
Member
PietroNifosi  Offline
Member

Joined: Dec 2009
Posts: 217
Italy
Finally somebody did it! Thanks a lot dj_tommy.
You are like the avatar http://www.youtube.com/watch?v=rBeA6JHkV1I

"Only the appearance of a stranger ( 5 posts total grin )... from where he came noone knows.."

Now I hope you guys progressively improve it.
This is a great RPG set of scripts, deserves attention!

Last edited by PietroNifosi; 06/03/10 17:48.

Dear Fans, to celebrate our 500.000 downloads,
Evhacon 2 is now FREE TO PLAY on Amazon Underground!
HD Version: https://www.amazon.com/gp/product/B071FKSVG2
LD Version (Optimized for lower devices): https://www.amazon.com/gp/product/B0719TXFJN
Re: Download Glorious Combat 3DGS code [Re: PietroNifosi] #326896
06/03/10 17:39
06/03/10 17:39
Joined: May 2010
Posts: 9
Croatia
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dj_tommy_k Offline
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dj_tommy_k  Offline
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D

Joined: May 2010
Posts: 9
Croatia
I agree, the script is great and I thank David for leting us use it.

I must say that, after some more testing, there seems to be two or maybe more bugs left. I noticed sometimes when you're surrounded with bunch of enemies you end up somewhere out of the level.

Other one is more annoying and always there, the health bar code is causing problems with rest of the panels, causing them to change colors and disappear randomly.

Re: Download Glorious Combat 3DGS code [Re: dj_tommy_k] #327117
06/04/10 17:27
06/04/10 17:27
Joined: Dec 2009
Posts: 217
Italy
PietroNifosi Offline
Member
PietroNifosi  Offline
Member

Joined: Dec 2009
Posts: 217
Italy
Ok here is my first improvement: I know it's quite simple but I'm a 3d artist not a programmer!

Define this in the beginning of c_functions.c

var camera_distance = 200;

And this in the while loop of handle_input_startup

camera_distance -= mickey.z * time_step;
camera_distance = clamp(camera_distance, 300, 1000);



Now you can zoom in and out with your mouse wheel!



Last edited by PietroNifosi; 06/04/10 17:28.

Dear Fans, to celebrate our 500.000 downloads,
Evhacon 2 is now FREE TO PLAY on Amazon Underground!
HD Version: https://www.amazon.com/gp/product/B071FKSVG2
LD Version (Optimized for lower devices): https://www.amazon.com/gp/product/B0719TXFJN
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