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Re: Unity 3 announced
[Re: AlbertoT]
#326220
05/31/10 09:39
05/31/10 09:39
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Joined: Apr 2010
Posts: 265
Vinous_Beret
Member
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Member
Joined: Apr 2010
Posts: 265
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@AlbertoT I think what he meant was that shaders have good fallbacks to older hardware. So you can have your game with shaders, and if somebody plays it with a pc that doesn't support those specific shaders it will fall back to an older version of the shaders that the pc supports. Exactly!. How can Unity be as fast as 3dgs even to old GPUs ? 3DGS use ABT / BSP scene management algo's , i.e a huge amount of data are precalculated I can understand that this feature may be not that important for new GPUs capable of rendering milion tris but for old ones it should make the difference why should 3dgs users always aim at OLD"even extinct"machines???come an man take alook around,forget unity for now,every game in the markets today"or even 3-4 years before"uses technologys that 3dgs A7 could'nt dream of.all of this AAA games need's medium2fast machines,and they sold too many copies of them.you can't consider 3dgs ability to run on old machines as feature,even though 3dgs not that fast after all.put some shader's in the scene and some ENTITY's with stencil shadows"not even blured" and the engine will become a monster eating all your mashine's resources,if not use this tow neat features you'r game become as old as quake"even quake uses some sort of decals shadows!!!". again i love 3dgs,but it definitely need's some improvement,
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Re: Unity 3 announced
[Re: Why_Do_I_Die]
#326221
05/31/10 09:42
05/31/10 09:42
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Joined: Oct 2006
Posts: 1,245
AlbertoT
Serious User
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Serious User
Joined: Oct 2006
Posts: 1,245
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@AlbertoT I think what he meant was that shaders have good fallbacks to older hardware. So you can have your game with shaders, and if somebody plays it with a pc that doesn't support those specific shaders it will fall back to an older version of the shaders that the pc supports. It is a matter fact that Unity3d game engine is well optimized I tested Unity, dxstudio, Leadwerks Even though I would prefer Leadewerks workflow over DXSTUDIO and DXSTUDIO workflow over Unity I finally went for unity, Unity being much faster on modern PC However i doubt that , generally speaking,Unity can be faster than 3dgs on old PC'a unless , as you said, he was talking about shaders only
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Re: Unity 3 announced
[Re: Cowabanga]
#326313
05/31/10 15:30
05/31/10 15:30
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Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
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this discussion is pointles, since all this shader performance thing is highly dependant on GPU.
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