Code:typedef struct MYDATA1 {
bool dirty;
int x;
char c[20];
} MYDATA;
typedef struct MYDATA2 {
bool dirty;
int x;
int y;
char c[20];
} MYDATA2;
...
MYDATA1* mydata1 = { dirty = 0,x = 1; c = "Test!"; }
MYDAT21* mydata2 = { dirty =0, x = 1; y = 1; c = "Test!"; }
// sending data
mydata1.dirty=1;
send_data_to(NULL,mydata,sizeof(MYDATA1));
//receiving data
function on_client_event(void* buffer)
{
if (event_type == EVENT_DATA)
if(Mydata1.dirty == 1)
{
Do_Something_Dirty1();
mydata1.dirty =0;
}
....
if(Mydata2.dirty == 1)
{
Do_Something_Dirty2();
mydata2.dirty =0;
}
...
}