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Re: Unity 3 announced [Re: Machinery_Frank] #315132
03/13/10 13:10
03/13/10 13:10
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
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Slin  Offline
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Joined: May 2005
Posts: 2,713
Lübeck
Well, it is in no way comparable with the tech and details of crysis tongue
I also hope that that isn´t the best possible setup for shadows, because those are much worse than what I already realized with gamestudio.
It features only few models, some strange brightness adjusting(?), a boring water shader and strange caustics. Nice is the LOD of the trees. But the trees are missing at least some basic normalmapping and where are the softbodies? laugh Technically, it is actually quite boring and nothing fancy at all. But it shows well, how nice assets can make things look good.

Re: Unity 3 announced [Re: Slin] #315170
03/13/10 17:13
03/13/10 17:13
Joined: Feb 2010
Posts: 457
Norfolk,England
mikaldinho Offline
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mikaldinho  Offline
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Joined: Feb 2010
Posts: 457
Norfolk,England
3dgs shall not die. yes the new features are quite dull, but if you are happy with 3dgs then you should use 3dgs. o need to put it even further down the food chain.

come on guys....

regards,
michael

Re: Unity 3 announced [Re: Slin] #315173
03/13/10 17:30
03/13/10 17:30
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Originally Posted By: Slin
Well, it is in no way comparable with the tech and details of crysis tongue


Of course it is not. Grass is missing, there are no buildings, no vehicles, no decals on terrain for wheel trails or other details.

But still this terrain looks good is huge, there are islands visible at the see and it renders fast.


Models, Textures and Games from Dexsoft
Re: Unity 3 announced [Re: Machinery_Frank] #315177
03/13/10 17:50
03/13/10 17:50
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
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Slin  Offline
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Posts: 2,713
Lübeck
Originally Posted By: Machinery_Frank
But still this terrain looks good is huge, there are islands visible at the see and it renders fast.

It is huge, but has only few polygons and a very lowres texture. Just move a bit away from the start position and find out, that there is just one ugly lowres texture and a choppy terrain laugh
The original island demo is much more impressive.

Re: Unity 3 announced [Re: Slin] #315396
03/15/10 07:41
03/15/10 07:41
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Since we talked about big terrains, here is a really big one with tons of foliage rendered in the Leadwerks engine:
http://www.youtube.com/user/pure3dviz

I believe that Unity and Leadwerks will attract a lot of people at the GDC while it will be harder for competition like Garage Games or Terathon with their old-school demos.


Models, Textures and Games from Dexsoft
Re: Unity 3 announced [Re: Machinery_Frank] #315404
03/15/10 10:02
03/15/10 10:02
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
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ello  Offline
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Posts: 8,939
planet.earth
i hate trees popping up infront of me laugh

Re: Unity 3 announced [Re: ello] #315405
03/15/10 10:27
03/15/10 10:27
Joined: Sep 2007
Posts: 1,093
Germany
T
Toast Offline
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Toast  Offline
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T

Joined: Sep 2007
Posts: 1,093
Germany
Did you also see this WIP project featuring a fantasy setting?
http://forum.unity3d.com/viewtopic.php?t=38963



It constantly gets extended and there's a video of one of its versions:
[video:youtube]http://www.youtube.com/watch?v=svH6_fKULvw[/video]

You also can "play" it in the browser:
http://game.irilys.eu/olivier/zone01.html

I think it's very nice and it'll be interesting to see the final version which is supposed to also include stuff like animals walking around and so on. It "just" uses the free Indie version btw...

Last edited by Toast; 03/15/10 10:28.
Re: Unity 3 announced [Re: Toast] #315471
03/15/10 19:41
03/15/10 19:41
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
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darkinferno  Offline
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Joined: May 2009
Posts: 1,816
at my pc (duh)
man i cant wait until i start creating my levels for scion so i cant try to compete with these videos am seeing, somehow i have a feeling i can do it all quite easily, or maybe am just underestimating them.. then again, i do notice that these arent just scenes but huge landscapes.. so, who knows, would take some time to set up

Last edited by darkinferno; 03/15/10 19:44.
Re: Unity 3 announced [Re: darkinferno] #315480
03/15/10 21:06
03/15/10 21:06
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
@DarkInferno :
That's the difference, you will put lot more time than Unity, caus you 'll have to use different editors.
In Unity , all tools are in the editors : you can edit anything directly, paint terrain ,deform it, import a model all incredibly easily : that's the difference of workflow.

But if you can create something outstanding in A7 , cool laugh
Impress us !

Last edited by ratchet; 03/15/10 21:07.
Re: Unity 3 announced [Re: ratchet] #315482
03/15/10 21:39
03/15/10 21:39
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
Serious User
darkinferno  Offline
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
actually... i just started something, giving myself... hmmm, say about 5 hours to see what i can get, i'll vid and post my results soon, wish me luck laugh

and remember i truly am just gonna start, so.. we'll see laugh

Last edited by darkinferno; 03/15/10 21:40.
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